Eddie Catflap's Synecdoche v2.3.5J
OC 157.211.1.239:28115 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers, top 61% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 23:35 UTC, in 1d 14h. Its biweekly schedule tag · low confidence
- usual gap
- 14.1 days between real wipes
- wipe-day peak
- 0 players, last three wipes
- crowd held
- 0% else halves by day 12
Coming wipes
- 1d 14hThu 15 Oct, 23:35 UTC
- 15d 14hThu 29 Oct, 23:35 UTC
- 22d 9hThu 5 Nov, 19:00 UTCFW
- 29d 14hThu 12 Nov, 23:35 UTC
- 43d 14hThu 26 Nov, 23:35 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:35 UTCFW 12d ago | 0 | – | running | 0 |
| Thu 17 Sep, 22:21 UTC 26d ago | 1 | halved by day 12 | 14.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Eddie Catflap's Synecdoche v2.3.5J sit in the rankings?
In Oceania, Eddie Catflap's Synecdoche v2.3.5J is #135; across all ranked servers, #6,037 on player hours over the last seven days, in the top 27%.
Is Eddie Catflap's Synecdoche v2.3.5J busy?
1 of 80 slots are filled on Eddie Catflap's Synecdoche v2.3.5J at the moment. The average player count over the last seven days is 0, with a peak of 2. Over the last 48 hours, the peak hour was 08:00 UTC, averaging 1 players.
Tags and Filters
How should the tags on Eddie Catflap's Synecdoche v2.3.5J be interpreted?
Read by the game's server browser, the tags Eddie Catflap's Synecdoche v2.3.5J publishes are: gmrust (Game mode): Rust survival, standard; mp80 (Max players): Slots: 80; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Game build number: 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^b (Biweekly): Wipe cycle: biweekly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; OC (Oceania): Server browser category: Oceania. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Eddie Catflap's Synecdoche v2.3.5J appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Eddie Catflap's Synecdoche v2.3.5J: Oceania Rust servers and Best modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server Details
Eddie Catflap's Synecdoche v2.3.5J Rust version: which one?
On Windows, Eddie Catflap's Synecdoche v2.3.5J runs Rust network protocol 2634 and build 166652. Your game has to match the protocol to connect; Steam takes care of updating it.
Eddie Catflap's Synecdoche v2.3.5J performance: is it smooth?
Its average server fps over the last 48 hours was 65, with a low of 30. It held up to 171,074 entities: everything from buildings to deployables in the world. Memory use peaked at 7,013 MB. A climbing entity count and low fps are felt by players as lag.
Eddie Catflap's Synecdoche v2.3.5J uptime and reliability: what are they?
Eddie Catflap's Synecdoche v2.3.5J is currently online. The uptime it reports shows a restart roughly 8 days 20 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 14 September 2026.
Eddie Catflap's Synecdoche v2.3.5J location: where is it?
In Oceania, Eddie Catflap's Synecdoche v2.3.5J lists itself with its OC tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 157.211.1.239:28115 is its address.
Rules & Map
Which map is used on Eddie Catflap's Synecdoche v2.3.5J?
Generated by the game, the map on Eddie Catflap's Synecdoche v2.3.5J is procedural, size 4,096, seed 1337. On RustMaps, from this page, the same size and seed show the same map. Called Custom Map on the map list.
Eddie Catflap's Synecdoche v2.3.5J rules and settings: what are they?
No gather rate appears in the name of Eddie Catflap's Synecdoche v2.3.5J. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC protection is on.
Wipe Schedule
Eddie Catflap's Synecdoche v2.3.5J wipe schedule: what does it show?
Its tag supplies the prediction for Eddie Catflap's Synecdoche v2.3.5J, because too few wipes are on record to confirm the schedule. On Thursday 15 October at 23:35 UTC the next wipe is due. Its world dates from 12 days 9 hours. A two-week wipe schedule is given in its tags.
On Eddie Catflap's Synecdoche v2.3.5J, what occurs on wipe day?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. By day 12 the crowd had fallen below half in the wipes that did not hold.
How to Join
How can I connect to Eddie Catflap's Synecdoche v2.3.5J?
To connect, type client.connect 157.211.1.239:28115 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. You can find its website at https://discord.com/invite/twAFAAyspD.
Server tags
Published as mp80,ptrak,$r?,v2634,^b,OC,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp80- Max players Slots: 80.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Game build number: 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Wipe schedule
^b- Biweekly Wipe cycle: biweekly.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Region
OC- Oceania Server browser category: Oceania.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.