Outback Modded 7x | AU/OCE
157.211.49.86:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 19 October, 07:22 UTC, in 4d 19h. Its weekly schedule tag · low confidence
- usual gap
- 10.4 days between real wipes
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 4d 19hMon 19 Oct, 07:22 UTC
- 11d 19hMon 26 Oct, 07:22 UTC
- 18d 19hMon 2 Nov, 07:22 UTC
- 22d 7hThu 5 Nov, 19:00 UTCFW
- 25d 19hMon 9 Nov, 07:22 UTC
- 32d 19hMon 16 Nov, 07:22 UTC
- 39d 19hMon 23 Nov, 07:22 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 07:22 UTC 2d ago | 1 | – | running | 0 |
| Thu 1 Oct, 21:28 UTCFW 12d ago | 0 | – | 10.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Outback Modded 7x | AU/OCE?
Over the last seven days, Outback Modded 7x | AU/OCE ranks #8,956 in player hours, which is in the top 40% of ranked servers.
How many players are on Outback Modded 7x | AU/OCE?
Outback Modded 7x | AU/OCE: 0 players now, with 50 slots available. The seven-day average player count stands at 0, and the highest point was 2. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 0 players.
Tags & Lists
Outback Modded 7x | AU/OCE tags: what do they indicate?
For Outback Modded 7x | AU/OCE, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Game build number: 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^w (Weekly): Wipes happen weekly; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Outback Modded 7x | AU/OCE?
The BestRustServers.xyz lists that include Outback Modded 7x | AU/OCE are: Oceania Rust servers and Best modded Rust servers. These filters on the server list display it: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Server Details
What Rust version is Outback Modded 7x | AU/OCE on?
On Windows, Outback Modded 7x | AU/OCE runs Rust network protocol 2634 and build 166652. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on Outback Modded 7x | AU/OCE?
Over 48 hours, it averaged 139 server fps; the lowest was 108. Buildings, deployables and the rest of the world accounted for up to 202,931 entities. Memory use peaked at 5,112 MB. Players feel lag when fps is low and entity count climbs.
Outback Modded 7x | AU/OCE uptime and reliability: what are they?
The server is online: Outback Modded 7x | AU/OCE. About 2 days 2 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
What is the location of Outback Modded 7x | AU/OCE?
Without a region tag, Outback Modded 7x | AU/OCE's name points to Oceania. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 157.211.49.86:28015 is its address.
Rules & Map
Which map is used on Outback Modded 7x | AU/OCE?
A procedural map of size 4,500 and seed 1337 is what Outback Modded 7x | AU/OCE runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for Outback Modded 7x | AU/OCE?
By its name, the gather rate is 7x on Outback Modded 7x | AU/OCE. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC: on.
Wipe Information
When does Outback Modded 7x | AU/OCE wipe?
The prediction for Outback Modded 7x | AU/OCE follows its tag, since too few wipes are on record to confirm its schedule. Due next is a wipe on Monday 19 October at 07:22 UTC. The world in play was made 2 days 4 hours. Its tags list a wipe schedule of one week.
On Outback Modded 7x | AU/OCE, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 0 players. 37 hours after the latest wipe, the crowd hit its peak.
Connect
What is the process to join Outback Modded 7x | AU/OCE?
Enter client.connect 157.211.49.86:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp50- Max players The server has 50 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Game build number: 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^w- Weekly Wipes happen weekly.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.