YotaLand
157.85.86.129:25914 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
YotaLand ranking: what position does it hold?
In the top 70% of all ranked servers, YotaLand is #15,490 on player hours for the last seven days.
What is the player count on YotaLand?
YotaLand is not online at the moment; its last appearance was 24 days 19 hours ago.
Server Tags
YotaLand tags: what do they indicate?
The game's server browser reads these tags from YotaLand: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Slot count is 10; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): Game build number: 163794; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
YotaLand in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include YotaLand: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Overview
What Rust version is YotaLand on?
Rust network protocol 2633 and build 163794 on Linux is what YotaLand uses. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of YotaLand?
Last seen 24 days 19 hours ago, YotaLand is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
What is the location of YotaLand?
There is no region published by YotaLand. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.86.129:25914.
Rules and Settings
YotaLand map: which one is it?
Generated by the game, the map on YotaLand is procedural, size 3,500, seed 1. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does YotaLand have?
A gather rate is not given in the name YotaLand. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. The server has VAC on.
Wipe Information
YotaLand wipe schedule: what does it show?
YotaLand's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 39 days 23 hours.
Join Server
What is the process to join YotaLand?
Enter client.connect 157.85.86.129:25914 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players Slot count is 10.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs163794- Build Game build number: 163794.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.