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85,170 players on 11,712 servers

Online #9,075

Lost, PVE, Small Map

157.85.87.139:29210 checked 12m ago

weekly wipes moddedoxidepve

Players

Now2/40
Peak, 48 hours3
7-day average0
7-day peak3
AveragePeakWipe
0123419:0004:0013:0023:0008:0017:00Wiped Wed 14 Oct, 13:02 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040019:0004:0013:0023:0008:0017:00Wiped Wed 14 Oct, 13:02 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Wednesday 21 October, 13:02 UTC, in 6d 18h. Its weekly schedule tag · low confidence

usual gap
2.4 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

Coming wipes

  • 6d 18hWed 21 Oct, 13:02 UTC
  • 13d 18hWed 28 Oct, 13:02 UTC
  • 20d 18hWed 4 Nov, 13:02 UTC
  • 22d 0hThu 5 Nov, 19:00 UTCFW
  • 27d 18hWed 11 Nov, 13:02 UTC
  • 34d 18hWed 18 Nov, 13:02 UTC
  • 41d 18hWed 25 Nov, 13:02 UTC

The first 48 hours of its last wipes

Fri 9 OctTue 6 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 13:02 UTC 5h ago – – running 0
Mon 12 Oct, 18:31 UTC 2d ago – – – 0
Fri 9 Oct, 11:55 UTC 5d ago 1 halved by day 1 3.3 days 0
Tue 6 Oct, 12:16 UTC 8d ago 1 halved by day 1 3 days 0
Thu 1 Oct, 18:05 UTCFW 13d ago 1 halved by day 1 4.8 days 0
Tue 29 Sep, 20:11 UTC 14d ago 2 – 1.9 days 0
Tue 29 Sep, 10:59 UTC 15d ago 2 – 0.4 days 0
Fri 25 Sep, 10:29 UTC 19d ago 1 halved by day 1 4 days 0
Thu 24 Sep, 22:34 UTC 19d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]groups of 200+ · 1x · weekly · 12 on average
9/100
#3 Wasilisc PvE х5EU · groups of 8+ · weekly · 6 on average
6/200
TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss ZombieEU · groups of 8+ · weekly · 5 on average
10/250
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average
0/30
RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | EventsNA · groups of 150+ · weekly · 4 on average
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[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom WNA · groups of 8+ · 1x · weekly · 3 on average
0/75

Quick answers

from the figures on this page

Player Count

What is the rank of Lost, PVE, Small Map?

Rank #9,075 over the last seven days in player hours: Lost, PVE, Small Map, inside the top 41% of ranked servers.

Is Lost, PVE, Small Map busy?

2 of 40 slots are filled on Lost, PVE, Small Map at the moment. Averaged across the last seven days: 0 players, peaking at 3. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 3 players.

Tags and Filters

How should the tags on Lost, PVE, Small Map be interpreted?

The game's server browser reads these tags from Lost, PVE, Small Map: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^w (Weekly): A wipe each week; ^p (PvE): Other players are not a threat here; the world is; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

Where does Lost, PVE, Small Map appear in BestRustServers.xyz lists and filters?

These BestRustServers.xyz lists include Lost, PVE, Small Map: Best modded Rust servers and Best Rust PvE servers. These filters on the server list display it: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Server Information

What Rust version is Lost, PVE, Small Map on?

On Linux, Lost, PVE, Small Map runs Rust network protocol 2634 and build 167781. Joining requires the same protocol; Steam updates your game for you.

How smooth is the performance on Lost, PVE, Small Map?

Over 48 hours, it averaged 227 server fps; the lowest was 188. Buildings, deployables and the rest of the world accounted for up to 24,942 entities. At its highest, memory usage was 3,245 MB. A climbing entity count and low fps are felt by players as lag.

Lost, PVE, Small Map uptime and reliability: what are they?

Lost, PVE, Small Map is currently online. About 4 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 24 September 2026.

Where can Lost, PVE, Small Map be found?

No region is given by Lost, PVE, Small Map. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 157.85.87.139:29210 is its address.

Rules and Settings

Which map is used on Lost, PVE, Small Map?

On Lost, PVE, Small Map, the map is procedural, size 2,000 with seed 1, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. Called Custom Map on the map list.

Lost, PVE, Small Map rules and settings: what are they?

The name Lost, PVE, Small Map carries no gather multiplier. With no stated limit, groups default to 8 players. It runs pve, other players cannot be fought. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. The server has VAC on.

Wipe Schedule

When does Lost, PVE, Small Map wipe?

As Lost, PVE, Small Map's record holds too few wipes to confirm its schedule, its tag drives the prediction. Wednesday 21 October at 13:02 UTC is when the next wipe is due. The current world has been running since 5 hours. Weekly wipes are declared in its tags.

On Lost, PVE, Small Map, what occurs on wipe day?

The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half in the wipes that did not hold.

Join Server

Lost, PVE, Small Map joining: how is it done?

Use the F1 console: client.connect 157.85.87.139:29210. Launch Rust on this page does the same by opening Rust through Steam and connecting.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^p,^w,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp40
Max players The server has 40 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Game protocol 2634; the same version is required to join.
cs167781
Build Game build number: 167781.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code No region code listed.

Wipe schedule

^w
Weekly A wipe each week.

Gameplay

^p
PvE Other players are not a threat here; the world is.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category applies; plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.