[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL
EU 157.85.87.15:22657 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 10h. The force wipe · high confidence
- usual gap
- 2.1 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 7
Coming wipes
- 22d 10hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:52 UTC 12d ago | 1 | – | running | 0 |
| Wed 16 Sep, 16:40 UTC 27d ago | 1 | halved by day 7 | 15.4 days | 0 |
| Mon 14 Sep, 14:52 UTC 29d ago | 1 | held half | 2.1 days | 0 |
| Mon 14 Sep, 01:17 UTC 30d ago | 1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL sit in the rankings?
Player hours over the last seven days place [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL at #2,224 in Europe, and at #10,842 in the top 49% of ranked servers.
How many players are on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
The current player count for [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is 0, out of 40 slots. The seven-day average player count stands at 0, and the highest point was 1. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 1 players.
Tags & Lists
[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL tags: what do they indicate?
The game's server browser reads these tags from [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL: gmrust (Game mode): Rust survival, standard; mp40 (Max players): Slot count is 40; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^p (PvE): No player combat—the environment is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay; EU (Europe): In the server browser it appears under Europe. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL are: Rust servers in Europe, Best modded Rust servers and Best Rust PvE servers. These filters on the server list display it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Information
[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL Rust version: which one?
On Linux, [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
Its average server fps over the last 48 hours was 188, with a low of 148. It held up to 49,188 entities: everything from buildings to deployables in the world. Memory use peaked at 3,192 MB. Players feel lag when fps is low and entity count climbs.
How reliable is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL and is it online?
[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is currently online. About 7 hours ago is when it last restarted, based on its uptime. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL location: where is it?
Its EU tag places [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL in Europe. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 157.85.87.15:22657 is its address.
Rules and Settings
Which map is used on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
A procedural map of size 3,000 and seed 1179055683 is what [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL have?
The name [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs pve, no combat against other players. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC protection is on.
Wipe Cycle
On what schedule does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL wipe?
Once a month [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play was made 12 days 6 hours. The tags declare wipes once a month.
What happens on wipe day on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
Across its recent wipes, the busiest point averaged 1 players. 3 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 50% of its recent wipes. In the wipes where it did not hold, half the peak was lost by day 7.
Join Server
How can I connect to [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
Enter client.connect 157.85.87.15:22657 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2634,^m,EU,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp40- Max players Slot count is 40.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Gameplay
^p- PvE No player combat—the environment is the danger.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Region
EU- Europe In the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.