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47,778 players on 11,539 servers

Online #15,922

QCManiac

157.85.91.105:29328 checked 9m ago

moddedoxide

Players

Now0/40
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep30 Sep5 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.3 days
between real wipes
on rhythm
67%
of its recent wipes
wipe-day peak
3
players, last three wipes
crowd held
50%
else halves by day 4

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 03:22 UTC 10d ago 3 – running 0
Fri 2 Oct, 07:09 UTC 12d ago 3 – 1.8 days 0
Sun 27 Sep, 00:02 UTC 17d ago 2 halved by day 4 5.3 days 0
Mon 21 Sep, 03:49 UTC 23d ago 3 held half 5.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average
33/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average
22/225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average
90/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average
6/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
6/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average
13/700

Quick answers

from the figures on this page

Player Numbers

Where does QCManiac sit in the rankings?

Over the last seven days, QCManiac ranks #15,922 in player hours, which is in the top 72% of ranked servers.

Is QCManiac busy?

QCManiac: 0 players now, with 40 slots available. The average player count over the last seven days is 0.

Tags & Lists

QCManiac tags: what do they indicate?

The game's server browser reads these tags from QCManiac: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

Which lists and filters on BestRustServers.xyz contain QCManiac?

These BestRustServers.xyz lists include QCManiac: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Details

What Rust version is QCManiac on?

The combination is Rust network protocol 2634 and build 166652 on Linux for QCManiac. Joining requires the same protocol; Steam updates your game for you.

QCManiac performance: is it smooth?

For the past 48 hours, server fps averaged 228, never dropping below 206. It held up to 18,737 entities: everything from buildings to deployables in the world. Memory use peaked at 4,458 MB. A climbing entity count and low fps are felt by players as lag.

QCManiac uptime and reliability: what are they?

QCManiac is currently online. The uptime it reports shows a restart roughly 10 days 16 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 21 September 2026.

Where can QCManiac be found?

No region is given by QCManiac. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 157.85.91.105:29328 is its address.

Settings & Map

Which map is used on QCManiac?

A procedural map of size 2,000 and seed 50000 is what QCManiac runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map. Map: Custom Map.

What rules and configuration does QCManiac have?

The name QCManiac carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC: on.

Wipe Information

When does QCManiac wipe?

With irregular wipe times on QCManiac, no next wipe is predictable. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 10 days 20 hours.

What happens on wipe day on QCManiac?

An average peak of 3 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 50% of recent wipes. When it fell, the crowd dropped under half by day 4.

Join Server

QCManiac joining: how is it done?

Use the F1 console: client.connect 157.85.91.105:29328. Launch Rust on this page does the same by opening Rust through Steam and connecting.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp40
Max players Slots: 40.
ts8
Group limit The game default is 8 per team.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs166652
Build Build 166652.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code No region code listed.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.