AFNation | 3x | No Offline | Trio | PvP | Zombies
157.85.92.134:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers, and #444 of the trio servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 23:46 UTC 10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of AFNation | 3x | No Offline | Trio | PvP | Zombies?
In the top 49% of all ranked servers, AFNation | 3x | No Offline | Trio | PvP | Zombies is #10,916 on player hours for the last seven days. In the trio category, its position is #444.
Is AFNation | 3x | No Offline | Trio | PvP | Zombies busy?
The current player count for AFNation | 3x | No Offline | Trio | PvP | Zombies is 0, out of 75 slots. The seven-day average player count stands at 0, and the highest point was 2. In the last 48 hours, 20:00 UTC saw the highest activity, with an average of 2 players.
Tags & Lists
How should the tags on AFNation | 3x | No Offline | Trio | PvP | Zombies be interpreted?
For AFNation | 3x | No Offline | Trio | PvP | Zombies, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp75 (Max players): Slot count is 75; ts3 (Group limit): 3 is the largest team allowed; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Running build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
AFNation | 3x | No Offline | Trio | PvP | Zombies in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include AFNation | 3x | No Offline | Trio | PvP | Zombies are: 3x Rust servers by live players, Best modded Rust servers, Rust servers: zombie, undead and infected and Trio servers (group limit 3). On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks; Gather rate: 3x.
Server Overview
AFNation | 3x | No Offline | Trio | PvP | Zombies Rust version: which one?
Rust network protocol 2634 and build 167398 on Linux is what AFNation | 3x | No Offline | Trio | PvP | Zombies uses. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on AFNation | 3x | No Offline | Trio | PvP | Zombies smooth?
For the past 48 hours, server fps averaged 114, never dropping below 80. It held up to 77,963 entities: everything from buildings to deployables in the world. At its highest, memory usage was 4,273 MB. Players feel lag when fps is low and entity count climbs.
AFNation | 3x | No Offline | Trio | PvP | Zombies uptime and reliability: what are they?
AFNation | 3x | No Offline | Trio | PvP | Zombies is currently online. About 14 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 127 of 168 hours, 76% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
What is the location of AFNation | 3x | No Offline | Trio | PvP | Zombies?
There is no region published by AFNation | 3x | No Offline | Trio | PvP | Zombies. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 157.85.92.134:28015 is its address.
Rules & Map
Which map is used on AFNation | 3x | No Offline | Trio | PvP | Zombies?
Generated by the game, the map on AFNation | 3x | No Offline | Trio | PvP | Zombies is procedural, size 3,500, seed 76951874. The map can be viewed on RustMaps from this page, since size and seed fix it.
AFNation | 3x | No Offline | Trio | PvP | Zombies rules and settings: what are they?
AFNation | 3x | No Offline | Trio | PvP | Zombies carries its gather rate in its name: 3x. Listed group: trio, capped at 3 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC: on.
Wipe Information
AFNation | 3x | No Offline | Trio | PvP | Zombies wipe schedule: what does it show?
Too few wipes are on record for AFNation | 3x | No Offline | Trio | PvP | Zombies to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 10 days 22 hours.
On AFNation | 3x | No Offline | Trio | PvP | Zombies, what occurs on wipe day?
The average busiest point of its recent wipes was 1 players. 38 hours into the latest wipe, the crowd reached its peak.
Join Server
AFNation | 3x | No Offline | Trio | PvP | Zombies joining: how is it done?
Use the F1 console: client.connect 157.85.92.134:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://discord.com/invite/kgswfUXzYd is its website.
Server tags
Published as mp75,ptrak,$r?,v2634,gmrust,cs167398,ts3,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp75- Max players Slot count is 75.
ts3- Group limit 3 is the largest team allowed.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Running build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.