Ruthless Rust 2x | SOLO/DUO | BIWEEKLY
157.85.92.94:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 14:21 UTC 12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Ruthless Rust 2x | SOLO/DUO | BIWEEKLY ranking: what position does it hold?
Rank #9,304 over the last seven days in player hours: Ruthless Rust 2x | SOLO/DUO | BIWEEKLY, inside the top 42% of ranked servers.
Is Ruthless Rust 2x | SOLO/DUO | BIWEEKLY busy?
The current player count for Ruthless Rust 2x | SOLO/DUO | BIWEEKLY is 0, out of 75 slots. The seven-day average player count stands at 0, and the highest point was 1. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 1 players.
Server Tags
Ruthless Rust 2x | SOLO/DUO | BIWEEKLY tags: what do they indicate?
Read by the game's server browser, the tags Ruthless Rust 2x | SOLO/DUO | BIWEEKLY publishes are: gmrust (Game mode): Standard survival gameplay; mp75 (Max players): The server has 75 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Game build number: 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Ruthless Rust 2x | SOLO/DUO | BIWEEKLY?
These BestRustServers.xyz lists include Ruthless Rust 2x | SOLO/DUO | BIWEEKLY: Rust servers with 2x gather rate and Best modded Rust servers. These filters on the server list display it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server Overview
Ruthless Rust 2x | SOLO/DUO | BIWEEKLY Rust version: which one?
Rust network protocol 2634 and build 167398 on Linux is what Ruthless Rust 2x | SOLO/DUO | BIWEEKLY uses. Steam updates your game automatically, but it needs to match the protocol to join.
Ruthless Rust 2x | SOLO/DUO | BIWEEKLY performance: is it smooth?
Its average server fps over the last 48 hours was 168, with a low of 126. It held up to 49,530 entities: everything from buildings to deployables in the world. At its highest, memory usage was 3,180 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of Ruthless Rust 2x | SOLO/DUO | BIWEEKLY?
The server is online: Ruthless Rust 2x | SOLO/DUO | BIWEEKLY. According to its reported uptime, the last restart was about 9 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 1 October 2026.
Ruthless Rust 2x | SOLO/DUO | BIWEEKLY location: where is it?
No region is published by Ruthless Rust 2x | SOLO/DUO | BIWEEKLY. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 157.85.92.94:28015 is its address.
Rules and Settings
What is the map on Ruthless Rust 2x | SOLO/DUO | BIWEEKLY?
On Ruthless Rust 2x | SOLO/DUO | BIWEEKLY, the map is procedural, size 3,000 with seed 50000, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
Ruthless Rust 2x | SOLO/DUO | BIWEEKLY rules and settings: what are they?
By its name, the gather rate is 2x on Ruthless Rust 2x | SOLO/DUO | BIWEEKLY. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. In its own words, it is vanilla: as Facepunch ships the game: rates, kits and rules unchanged. VAC protection is on.
Wipe Information
When does Ruthless Rust 2x | SOLO/DUO | BIWEEKLY wipe?
Too few wipes are on record for Ruthless Rust 2x | SOLO/DUO | BIWEEKLY to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 12 days.
On Ruthless Rust 2x | SOLO/DUO | BIWEEKLY, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 1 players. 2 hours into the latest wipe, the crowd reached its peak.
How to Join
Ruthless Rust 2x | SOLO/DUO | BIWEEKLY joining: how is it done?
Use the F1 console: client.connect 157.85.92.94:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting. You can find its website at https://novagaming.network/.
Server tags
Published as mp75,ptrak,$r?,v2634,^v,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp75- Max players The server has 75 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Game build number: 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.