Team Fat Gaming Monthly
NA 157.85.94.57:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 15:57 UTC 14h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does Team Fat Gaming Monthly sit in the rankings?
In North America, Team Fat Gaming Monthly is #1,414; across all ranked servers, #12,921 on player hours over the last seven days, in the top 58%.
Is Team Fat Gaming Monthly busy?
0 of 125 slots are filled on Team Fat Gaming Monthly at the moment. The seven-day average player count stands at 0, and the highest point was 1. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 1 players.
Server Tags
Team Fat Gaming Monthly tags: what do they indicate?
The game's server browser reads these tags from Team Fat Gaming Monthly: gmrust (Game mode): Survival as standard in Rust; mp125 (Max players): The server has 125 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play; NA (North America): Server browser category: North America. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Team Fat Gaming Monthly appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Team Fat Gaming Monthly are: Best modded Rust servers and North American Rust servers. On the server list, the filters that bring it up are: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Server Information
What Rust version is Team Fat Gaming Monthly on?
On Linux, Team Fat Gaming Monthly runs Rust network protocol 2634 and build 167781. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on Team Fat Gaming Monthly smooth?
For the past 48 hours, server fps averaged 141, never dropping below 112. Buildings, deployables and the rest of the world accounted for up to 72,971 entities. At its highest, memory usage was 3,542 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is Team Fat Gaming Monthly and is it online?
The server is online: Team Fat Gaming Monthly. About 9 hours ago is when it last restarted, based on its uptime. It was first seen by BestRustServers.xyz on 15 October 2026.
What is the location of Team Fat Gaming Monthly?
In North America, Team Fat Gaming Monthly lists itself with its NA tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 157.85.94.57:28015 is its address.
Settings & Map
What is the map on Team Fat Gaming Monthly?
A procedural map of size 3,500 and seed 1 is what Team Fat Gaming Monthly runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map. Called Custom Map on the map list.
What are the settings and rules for Team Fat Gaming Monthly?
The name Team Fat Gaming Monthly carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC protection is on.
Wipe Information
When does Team Fat Gaming Monthly wipe?
The record holds too few wipes for Team Fat Gaming Monthly to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 14 hours. Monthly wipes appear in its tags.
Connect
How can I connect to Team Fat Gaming Monthly?
Use the F1 console: client.connect 157.85.94.57:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://discord.com/invite/VBFzMJ2A8 is its website.
Server tags
Published as mp125,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp125- Max players The server has 125 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Region
NA- North America Server browser category: North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.