Testing Grounds
NA 45.45.239.176:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers, top 20% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 12h. The force wipe · high confidence
- wipe-day peak
- 5 players, last three wipes
Coming wipes
- 21d 12hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 13 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:18 UTC 13d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Testing Grounds ranking: what position does it hold?
Player hours over the last seven days place Testing Grounds at #366 in North America, and at #2,188 in the top 10% of ranked servers.
How many players are on Testing Grounds?
Testing Grounds: 2 players now, with 15 slots available. Averaged across the last seven days: 2 players, peaking at 9. The busiest time in the last 48 hours was 21:00 UTC, when the average player count was 7.
Tags and Filters
What is the meaning of the tags on Testing Grounds?
For Testing Grounds, the game's server browser reads the following tags: gmvanilla (Game mode): Survival, vanilla style; mp15 (Max players): The server has 15 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): Running build 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; NA (North America): The server browser lists it under North America. Current players, queue and world creation time come from the tags and appear at the top of this page.
Testing Grounds in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Testing Grounds: Best modded Rust servers and North American Rust servers. On the server list, the filters that bring it up are: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Information
Testing Grounds Rust version: which one?
On Linux, Testing Grounds runs Rust network protocol 2634 and build 167584. Joining requires the same protocol; Steam updates your game for you.
Is the performance on Testing Grounds smooth?
Over 48 hours, it averaged 30 server fps; the lowest was 28. Buildings, deployables and the rest of the world accounted for up to 6,679 entities. At its highest, memory usage was 1,183 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of Testing Grounds?
The server is online: Testing Grounds. The uptime it reports shows a restart roughly 18 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
What is the location of Testing Grounds?
Its NA tag places Testing Grounds in North America. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 45.45.239.176:28015.
Settings & Map
Testing Grounds map: which one is it?
Generated by the game, the map on Testing Grounds is procedural, size 1,200, seed 2147483647. On RustMaps, from this page, the same size and seed show the same map.
Testing Grounds rules and settings: what are they?
A gather rate is not given in the name Testing Grounds. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. In its own words, it is vanilla: as Facepunch ships the game: rates, kits and rules unchanged. VAC: off.
Wipe Schedule
On what schedule does Testing Grounds wipe?
The force wipe is the one monthly wipe on Testing Grounds. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been running since 13 days 4 hours. The tags declare wipes once a month.
On Testing Grounds, what occurs on wipe day?
An average peak of 5 players was drawn by its recent wipes. 13 hours into the latest wipe, the crowd reached its peak.
Connect
How can I connect to Testing Grounds?
Enter client.connect 45.45.239.176:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp15,ptrak,$r?,v2634,^m,^v,NA,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla- Game mode Survival, vanilla style.
mp15- Max players The server has 15 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167584- Build Running build 167584.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Region
NA- North America The server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.