Yarrak01
157.85.95.103:24839 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 12:40 UTC 10h ago | – | – | running | 2 |
| Sun 11 Oct, 11:06 UTC 2d ago | 3 | held half | 2.1 days | 1 |
| Sat 10 Oct, 14:01 UTC 3d ago | 3 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Yarrak01?
Rank #4,322 over the last seven days in player hours: Yarrak01, inside the top 19% of ranked servers.
What is the player count on Yarrak01?
The current player count for Yarrak01 is 0, out of 40 slots. The average player count over the last seven days is 1, with a peak of 3. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 3 players.
Server Tags
How should the tags on Yarrak01 be interpreted?
Read by the game's server browser, the tags Yarrak01 publishes are: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): Slot count is 40; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Yarrak01 appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Yarrak01 are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server Details
Yarrak01 Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Linux for Yarrak01. Steam updates your game automatically, but it needs to match the protocol to join.
Yarrak01 performance: is it smooth?
Over 48 hours, it averaged 133 server fps; the lowest was 97. It held up to 73,085 entities: everything from buildings to deployables in the world. The maximum memory used was 3,494 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of Yarrak01?
At the moment, Yarrak01 is up. The uptime it reports shows a restart roughly 9 hours ago. It was up 85% of the time over the last 2 full days, 41 of 48 hours. The first time BestRustServers.xyz saw it was on 10 October 2026.
Where can Yarrak01 be found?
There is no region published by Yarrak01. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 157.85.95.103:24839.
Rules and Settings
Yarrak01 map: which one is it?
A procedural map of size 3,500 and seed 4413 is what Yarrak01 runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
Yarrak01 rules and settings: what are they?
A gather rate is not given in the name Yarrak01. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. The server has VAC on.
Wipe Cycle
Yarrak01 wipe schedule: what does it show?
The wipe times of Yarrak01 are irregular, so no next wipe can be predicted. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 10 hours.
What happens on wipe day on Yarrak01?
The average busiest point of its recent wipes was 3 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.
How to Join
Yarrak01 joining: how is it done?
To connect, type client.connect 157.85.95.103:24839 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp40- Max players Slot count is 40.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Game build number: 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.