JumpRust.com - Test
EA 162.222.17.236:26666 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers, top 91% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 27 October, 17:10 UTC, in 12d 23h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of JumpRust.com - Test?
Player hours over the last seven days place JumpRust.com - Test at #483 in Asia, and at #14,444 in the top 65% of ranked servers.
How many players are on JumpRust.com - Test?
The server JumpRust.com - Test is currently offline; it was last seen 2 hours ago. The average player count over the last seven days is 0, with a peak of 1. In the last 48 hours, 14:00 UTC saw the highest activity, with an average of 1 players.
Tags and Filters
JumpRust.com - Test tags: what do they indicate?
Read by the game's server browser, the tags JumpRust.com - Test publishes are: gmrust (Game mode): Rust survival, standard; mp0 (Max players): Slots: 0; ts32 (Group limit): 32 is the largest team allowed; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^b (Biweekly): Wipe cycle: biweekly; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play; EA (East Asia): The server browser lists it under East Asia. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does JumpRust.com - Test appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include JumpRust.com - Test are: Best modded Rust servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Server Overview
JumpRust.com - Test Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Windows for JumpRust.com - Test. Joining requires the same protocol; Steam updates your game for you.
How reliable is JumpRust.com - Test and is it online?
Last seen 2 hours ago, JumpRust.com - Test is currently offline. The first time BestRustServers.xyz saw it was on 13 October 2026.
Where can JumpRust.com - Test be found?
Its EA tag places JumpRust.com - Test in Asia. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 162.222.17.236:26666 is its address.
Settings & Map
What rules and configuration does JumpRust.com - Test have?
A gather rate is not given in the name JumpRust.com - Test. Up to 32 players per group. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. In its own words, it is vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. VAC protection is on.
Wipe Cycle
When does JumpRust.com - Test wipe?
An estimate from biweekly: 14 days after its last wipe gives JumpRust.com - Test's next wipe. Tuesday 27 October at 17:10 UTC is when the next wipe is due. Its world dates from 24 hours. A two-week wipe schedule is given in its tags.
Join Server
How can I connect to JumpRust.com - Test?
Use the F1 console: client.connect 162.222.17.236:26666. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp0,ptrak,$r?,v2634,^b,^v,EA,gmrust,cs167781,ts32,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp0- Max players Slots: 0.
ts32- Group limit 32 is the largest team allowed.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^b- Biweekly Wipe cycle: biweekly.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Region
EA- East Asia The server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.