Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com
EA 162.222.17.244:27777 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers, top 5% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 19 October, 05:58 UTC, in 3d 21h. Its biweekly schedule tag · low confidence
- usual gap
- 1.9 days between real wipes
- on rhythm
- 67% of its recent wipes
- wipe-day peak
- 71 players, last three wipes
- crowd held
- 0% else halves by day 4
Coming wipes
- 3d 21hMon 19 Oct, 05:58 UTC
- 17d 21hMon 2 Nov, 05:58 UTC
- 21d 10hThu 5 Nov, 19:00 UTCFW
- 31d 21hMon 16 Nov, 05:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 212, 9 hours in, with 121 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 05:58 UTC 10d ago | 212 +121 queue | – | running | 1 |
| Sat 3 Oct, 08:52 UTC 11d ago | 1 +4 queue | – | 1.9 days | 0 |
| Thu 1 Oct, 17:42 UTCFW 13d ago | 1 | – | 1.6 days | 6 |
| Mon 21 Sep, 08:34 UTC 23d ago | 218 +155 queue | halved by day 4 | 10.4 days | 33 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com ranking: what position does it hold?
Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com ranks #28 in Asia and #617 overall on player hours over the last seven days, in the top 3% of ranked servers.
Is Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com busy?
Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com: 13 players now, with 215 slots available. The seven-day average player count stands at 29, and the highest point was 122. In the last 48 hours, 13:00 UTC saw the highest activity, with an average of 40 players.
Tags and Filters
How should the tags on Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com be interpreted?
Read by the game's server browser, the tags Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com publishes are: gmrust (Game mode): Standard survival gameplay; mp215 (Max players): Slot count is 215; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EA (East Asia): Server browser category: East Asia. Current players, queue and world creation time come from the tags and appear at the top of this page.
Who is the operator of Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com?
12 other servers we track also publish a jumprust.com hostname, as does Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com, so the same operator most likely runs them.
Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com: Rust community servers, ranked and Vanilla-tagged Rust servers. These filters on the server list display it: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.
Server Overview
What Rust version is Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com on?
The combination is Rust network protocol 2634 and build 167781 on Windows for Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com?
Over 48 hours, it averaged 45 server fps; the lowest was 41. Buildings, deployables and the rest of the world accounted for up to 204,820 entities. The maximum memory used was 4,472 MB. A climbing entity count and low fps are felt by players as lag.
Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com uptime and reliability: what are they?
At the moment, Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com is up. The uptime it reports shows a restart roughly 3 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com location: where is it?
In Asia, Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com lists itself with its EA tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 162.222.17.244:27777 is its address.
Rules & Map
What is the map on Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com?
A procedural map of size 4,000 and seed 1337 is what Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map. The map is named ✿ JumpRust.com日本™ FPS+.
Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com rules and settings: what are they?
The name Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Community is its browser category. Oxide plugins are used. Vanilla is the label it uses: as Facepunch ships the game: rates, kits and rules unchanged. The server has VAC on.
Wipe Cycle
When does Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com wipe?
As Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com's record holds too few wipes to confirm its schedule, its tag drives the prediction. Monday 19 October at 05:58 UTC is when the next wipe is due. The world in play was made 10 days 2 hours. Its tags declare wipes every two weeks.
What happens on wipe day on Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com?
The average busiest point of its recent wipes was 71 players. At 9 hours after the latest wipe, the crowd peaked and 121 more waited in the queue. Half the peak was held until the next wipe in 0% of its recent wipes. When it fell, the crowd dropped under half by day 4.
How to Join
Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com joining: how is it done?
To connect, type client.connect 162.222.17.244:27777 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. https://jumprust.com/ is its website.
Server tags
Published as mp215,ptrak,$r?,v2634,^b,^v,EA,gmrust,cs167781,ts8,^o
Game
gmrust- Game mode Standard survival gameplay.
mp215- Max players Slot count is 215.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^b- Biweekly Two-week wipe cycle.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
Region
EA- East Asia Server browser category: East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.