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48,339 players on 11,508 servers

Online #3,297

[JPN] Apple Server | PvP | Vanilla | 2Weekly

EA 162.43.93.9:28015 checked 10m ago

biweekly wipes moddedoxide

Players

Now0/50
Peak, 48 hours3
7-day average1
7-day peak6
AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 15% of all ranked servers, top 56% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 09:15 UTC, in 1d 22h. Its biweekly schedule tag · low confidence

usual gap
14.8 days
between real wipes
wipe-day peak
10
players, last three wipes
crowd held
0%
else halves by day 6

Coming wipes

  • 1d 22hFri 16 Oct, 09:15 UTC
  • 15d 22hFri 30 Oct, 09:15 UTC
  • 22d 8hThu 5 Nov, 19:00 UTCFW
  • 29d 22hFri 13 Nov, 09:15 UTC
  • 43d 22hFri 27 Nov, 09:15 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:15 UTC 12d ago 10 – running 0
Thu 17 Sep, 14:19 UTC 26d ago 10 halved by day 6 14.8 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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瞌睡熊『5倍10废|10.14|萌新首选|无权限』EA · groups of 8+ · biweekly · 3 on average
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[JP/PvE][BPリサーチ]MatoyServer初しん者〇EA · groups of 8+ · biweekly · 2 on average
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Quick answers

from the figures on this page

Player Numbers

Where does [JPN] Apple Server | PvP | Vanilla | 2Weekly sit in the rankings?

[JPN] Apple Server | PvP | Vanilla | 2Weekly ranks #297 in Asia and #3,297 overall on player hours over the last seven days, in the top 15% of ranked servers.

How many players are on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

The current player count for [JPN] Apple Server | PvP | Vanilla | 2Weekly is 0, out of 50 slots. Averaged across the last seven days: 1 players, peaking at 6. In the last 48 hours, 11:00 UTC saw the highest activity, with an average of 2 players.

Server Tags

[JPN] Apple Server | PvP | Vanilla | 2Weekly tags: what do they indicate?

The game's server browser reads these tags from [JPN] Apple Server | PvP | Vanilla | 2Weekly: gmrust (Game mode): Rust survival, standard; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): Game build number: 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^b (Biweekly): Wipe cycle: biweekly; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; EA (East Asia): In the server browser it appears under East Asia. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

Where does [JPN] Apple Server | PvP | Vanilla | 2Weekly appear in BestRustServers.xyz lists and filters?

These BestRustServers.xyz lists include [JPN] Apple Server | PvP | Vanilla | 2Weekly: Best modded Rust servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server Information

What Rust version is [JPN] Apple Server | PvP | Vanilla | 2Weekly on?

Rust network protocol 2634 and build 166494 on Linux is what [JPN] Apple Server | PvP | Vanilla | 2Weekly uses. Steam updates your game automatically, but it needs to match the protocol to join.

How smooth is the performance on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

Over 48 hours, it averaged 49 server fps; the lowest was 31. Buildings, deployables and the rest of the world accounted for up to 99,665 entities. Memory use peaked at 6,305 MB. What players experience as lag is low fps combined with a rising entity count.

[JPN] Apple Server | PvP | Vanilla | 2Weekly uptime and reliability: what are they?

At the moment, [JPN] Apple Server | PvP | Vanilla | 2Weekly is up. About 11 days 23 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.

Where can [JPN] Apple Server | PvP | Vanilla | 2Weekly be found?

In Asia, [JPN] Apple Server | PvP | Vanilla | 2Weekly lists itself with its EA tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 162.43.93.9:28015.

Settings & Map

[JPN] Apple Server | PvP | Vanilla | 2Weekly map: which one is it?

On [JPN] Apple Server | PvP | Vanilla | 2Weekly, the map is procedural, size 4,000 with seed 1337, generated by the game. On RustMaps, from this page, the same size and seed show the same map. The map is named Custom Map.

What rules and configuration does [JPN] Apple Server | PvP | Vanilla | 2Weekly have?

The name [JPN] Apple Server | PvP | Vanilla | 2Weekly carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC: on.

Wipe Schedule

When does [JPN] Apple Server | PvP | Vanilla | 2Weekly wipe?

As [JPN] Apple Server | PvP | Vanilla | 2Weekly's record holds too few wipes to confirm its schedule, its tag drives the prediction. Friday 16 October at 09:15 UTC is when the next wipe is due. The world in play was made 12 days 1 hours. Its tags declare wipes every two weeks.

On [JPN] Apple Server | PvP | Vanilla | 2Weekly, what occurs on wipe day?

An average peak of 10 players was drawn by its recent wipes. 47 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 6 the crowd had fallen below half in the wipes that did not hold.

Connect

How can I connect to [JPN] Apple Server | PvP | Vanilla | 2Weekly?

Use the F1 console: client.connect 162.43.93.9:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting. You can find its website at https://www.ikkunn53.com/rust.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,EA,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard.
mp50
Max players The server has 50 slots.
ts8
Group limit The game default is 8 per team.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166494
Build Game build number: 166494.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly Wipe cycle: biweekly.

Mods and access

^o
Oxide Uses Oxide (uMod) for plugins.
^z
Modded The Modded category applies; plugins or settings alter gameplay.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.