Spoonkid Rust - RU 2x
168.100.161.165:28115 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 20:40 UTC 9d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Spoonkid Rust - RU 2x?
Over the last seven days, Spoonkid Rust - RU 2x ranks #5,559 in player hours, which is in the top 25% of ranked servers.
Is Spoonkid Rust - RU 2x busy?
The current player count for Spoonkid Rust - RU 2x is 0, out of 5 slots. The seven-day average player count stands at 0, and the highest point was 3. The busiest time in the last 48 hours was 14:00 UTC, when the average player count was 0.
Tags & Lists
Spoonkid Rust - RU 2x tags: what do they indicate?
The game's server browser reads these tags from Spoonkid Rust - RU 2x: gmrust (Game mode): Survival as standard in Rust; mp5 (Max players): The server has 5 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Game build number: 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Spoonkid Rust - RU 2x?
The BestRustServers.xyz lists that include Spoonkid Rust - RU 2x are: Rust servers with 2x gather rate, Rust servers in Europe and Best modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server Details
What Rust version is Spoonkid Rust - RU 2x on?
Rust network protocol 2634 and build 166652 on Linux is what Spoonkid Rust - RU 2x uses. Joining requires the same protocol; Steam updates your game for you.
Is the performance on Spoonkid Rust - RU 2x smooth?
Its average server fps over the last 48 hours was 5, with a low of 5. Buildings, deployables and the rest of the world accounted for up to 94,217 entities. Memory use peaked at 4,643 MB. Players feel lag when fps is low and entity count climbs.
How reliable is Spoonkid Rust - RU 2x and is it online?
At the moment, Spoonkid Rust - RU 2x is up. The uptime it reports shows a restart roughly 9 days 7 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
What is the location of Spoonkid Rust - RU 2x?
Its name points to Europe, though Spoonkid Rust - RU 2x publishes no region tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 168.100.161.165:28115 is its address.
Rules & Map
Which map is used on Spoonkid Rust - RU 2x?
On Spoonkid Rust - RU 2x, the map is procedural, size 4,000 with seed 974748722, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does Spoonkid Rust - RU 2x have?
2x gather: that is the rate Spoonkid Rust - RU 2x states in its name. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC protection is off.
Wipe Cycle
When does Spoonkid Rust - RU 2x wipe?
Too few wipes are on record for Spoonkid Rust - RU 2x to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 9 days 9 hours.
On Spoonkid Rust - RU 2x, what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 1 hours into the latest wipe, the crowd reached its peak.
Join Server
How can I connect to Spoonkid Rust - RU 2x?
Use the F1 console: client.connect 168.100.161.165:28115. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp5- Max players The server has 5 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Game build number: 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.