training_grounds
168.100.162.11:28085 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 15:25 UTC 2d ago | 1 | – | running | 0 |
| Wed 7 Oct, 15:39 UTC 7d ago | 0 | – | 5 days | 0 |
| Thu 1 Oct, 16:59 UTC 13d ago | 0 | – | 5.9 days | 0 |
| Mon 28 Sep, 14:32 UTC 16d ago | 1 +1 queue | – | 3.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of training_grounds?
Over the last seven days, training_grounds ranks #15,233 in player hours, which is in the top 69% of ranked servers.
Is training_grounds busy?
training_grounds is not online at the moment; its last appearance was 31 hours ago. The seven-day average player count stands at 0, and the highest point was 1.
Tags and Filters
What is the meaning of the tags on training_grounds?
The game's server browser reads these tags from training_grounds: gmrust (Game mode): Rust survival, standard; mp0 (Max players): The server has 0 slots; ts16 (Group limit): Team size is capped at 16; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167584 (Build): Running build 167584; ptrak (Networking): RakNet is the network layer in use; $ruk1 (Region code): uk1 is the server's region code; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^t (Tutorial on): Facepunch's tutorial is available here for new players; rustmaps (Custom tag): Set by the owner or a plugin, not a standard Rust tag. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
training_grounds in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include training_grounds are: Rust tutorial servers, Rust community servers, ranked and Vanilla-tagged Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Overview
training_grounds Rust version: which one?
The combination is Rust network protocol 2634 and build 167584 on Linux for training_grounds. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on training_grounds?
Its average server fps over the last 48 hours was 30, with a low of 30. The entity count reached 136,556, covering buildings, deployables and all other world objects. Memory use peaked at 3,607 MB. Players feel lag when fps is low and entity count climbs.
training_grounds uptime and reliability: what are they?
Offline now for training_grounds, last seen 31 hours ago. The uptime it reports shows a restart roughly 15 hours ago. It was up 82% of the time over the last 7 full days, 138 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
Where can training_grounds be found?
No region is given by training_grounds, and its region code is uk1. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 168.100.162.11:28085.
Rules & Map
training_grounds map: which one is it?
Custom map, size 4,500: that is what training_grounds runs. Its map file is published, so you can download it from this page.
What are the settings and rules for training_grounds?
A gather rate is not given in the name training_grounds. Up to 16 players per group. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server, found under Community. In its own words, it is vanilla: as Facepunch ships the game: rates, kits and rules unchanged. VAC: on.
Wipe Information
training_grounds wipe schedule: what does it show?
With irregular wipe times on training_grounds, no next wipe is predictable. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 2 days 3 hours.
What happens on wipe day on training_grounds?
An average peak of 0 players was drawn by its recent wipes. 2 hours into the latest wipe, the crowd reached its peak.
How to Join
What is the process to join training_grounds?
To connect, type client.connect 168.100.162.11:28085 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. https://forum.rustafied.com/store/product/75-sea-medium/ is its website.
Server tags
Published as mp0,ptrak,$ruk1,v2634,^v,^t,gmrust,cs167584,ts16,rustmaps
Game
gmrust- Game mode Rust survival, standard.
mp0- Max players The server has 0 slots.
ts16- Group limit Team size is capped at 16.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167584- Build Running build 167584.
ptrak- Networking RakNet is the network layer in use.
$ruk1- Region code uk1 is the server's region code.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Gameplay
^t- Tutorial on Facepunch's tutorial is available here for new players.
Other
rustmaps- Custom tag Set by the owner or a plugin, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.