[AU] Rust Aus PvE | Monthly | High Gather
169.155.124.63:19200 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 10h. The force wipe · high confidence
- usual gap
- 5.9 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
Coming wipes
- 22d 10hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:35 UTC 12d ago | 1 | – | running | 0 |
| Wed 30 Sep, 09:27 UTC 13d ago | 1 | – | 1.8 days | 0 |
| Sun 20 Sep, 11:44 UTC 23d ago | 1 | halved by day 1 | 9.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does [AU] Rust Aus PvE | Monthly | High Gather sit in the rankings?
In the top 72% of all ranked servers, [AU] Rust Aus PvE | Monthly | High Gather is #15,966 on player hours for the last seven days.
How many players are on [AU] Rust Aus PvE | Monthly | High Gather?
At this moment, [AU] Rust Aus PvE | Monthly | High Gather is offline, with the last sighting 24 hours ago. The seven-day average player count stands at 0.
Server Tags
What is the meaning of the tags on [AU] Rust Aus PvE | Monthly | High Gather?
The game's server browser reads these tags from [AU] Rust Aus PvE | Monthly | High Gather: gmrust (Game mode): Rust survival, standard; mp100 (Max players): Slots: 100; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166586 (Build): Build 166586; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^m (Monthly): This server wipes once a month on the force wipe; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Uses Carbon for plugins. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
[AU] Rust Aus PvE | Monthly | High Gather in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include [AU] Rust Aus PvE | Monthly | High Gather: Oceania Rust servers and Best modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is [AU] Rust Aus PvE | Monthly | High Gather on?
The combination is Rust network protocol 2634 and build 166586 on Linux for [AU] Rust Aus PvE | Monthly | High Gather. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on [AU] Rust Aus PvE | Monthly | High Gather smooth?
For the past 48 hours, server fps averaged 214, never dropping below 189. Buildings, deployables and the rest of the world accounted for up to 93,784 entities. The maximum memory used was 4,531 MB. A climbing entity count and low fps are felt by players as lag.
[AU] Rust Aus PvE | Monthly | High Gather uptime and reliability: what are they?
Offline now for [AU] Rust Aus PvE | Monthly | High Gather, last seen 24 hours ago. About 10 days 19 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 152 of 168 hours, 90% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of [AU] Rust Aus PvE | Monthly | High Gather?
Without a region tag, [AU] Rust Aus PvE | Monthly | High Gather's name points to Oceania. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 169.155.124.63:19200 is its address.
Rules & Map
[AU] Rust Aus PvE | Monthly | High Gather map: which one is it?
Generated by the game, the map on [AU] Rust Aus PvE | Monthly | High Gather is procedural, size 4,000, seed 1. On RustMaps, from this page, the same size and seed show the same map.
[AU] Rust Aus PvE | Monthly | High Gather rules and settings: what are they?
No gather rate appears in the name of [AU] Rust Aus PvE | Monthly | High Gather. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Carbon plugins are used. In its own words, it is vanilla: no changed rates, kits or rules—the game as shipped. VAC: on.
Wipe Schedule
On what schedule does [AU] Rust Aus PvE | Monthly | High Gather wipe?
Once a month [AU] Rust Aus PvE | Monthly | High Gather wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play was made 12 days 3 hours. The tags declare wipes once a month.
On [AU] Rust Aus PvE | Monthly | High Gather, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 1 players. 15 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. When it fell, the crowd dropped under half by day 1.
How to Join
How can I connect to [AU] Rust Aus PvE | Monthly | High Gather?
Use the F1 console: client.connect 169.155.124.63:19200. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp100,ptrak,$r?,v2634,^z,^y,^m,^v,gmrust,cs166586,ts8
Game
gmrust- Game mode Rust survival, standard.
mp100- Max players Slots: 100.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166586- Build Build 166586.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly This server wipes once a month on the force wipe.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.