OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION
172.240.53.131:2707 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 2 days between real wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 22:04 UTC 22d ago | 2 | – | running | 1 |
| Sat 19 Sep, 20:55 UTC 24d ago | 4 | held half | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION sit in the rankings?
In the top 72% of all ranked servers, OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION is #15,947 on player hours for the last seven days.
Is OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION busy?
OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION is not online at the moment; its last appearance was 45 hours ago. The average player count over the last seven days is 0.
Tags & Lists
How should the tags on OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION be interpreted?
For OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp150 (Max players): The server has 150 slots; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): Build 164530; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION are: Rust servers with 2x gather rate and Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Server Overview
What Rust version is OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION on?
The combination is Rust network protocol 2633 and build 164530 on Linux for OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION?
Over 48 hours, it averaged 89 server fps; the lowest was 86. Buildings, deployables and the rest of the world accounted for up to 85,397 entities. At its highest, memory usage was 4,389 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION?
Last seen 45 hours ago, OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION is currently offline. The uptime it reports shows a restart roughly 2 days 10 hours ago. Over the past 7 full days, it was online 134 of 168 hours, 80% of the time. On 19 September 2026, BestRustServers.xyz saw it for the first time.
Where can OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION be found?
No region is given by OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 172.240.53.131:2707 is its address.
Settings & Map
Which map is used on OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION?
On OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION, the map is procedural, size 5,000 with seed 1337, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. Called Custom Map on the map list.
OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION rules and settings: what are they?
2x gather: that is the rate OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION states in its name. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC protection is on.
Wipe Information
OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION wipe schedule: what does it show?
The record holds too few wipes for OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 22 days 12 hours.
On OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 3 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.
How to Join
What is the process to join OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION?
Use the F1 console: client.connect 172.240.53.131:2707. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp150,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp150- Max players The server has 150 slots.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs164530- Build Build 164530.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.