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BestRustServers.xyz

40,075 players on 11,529 servers

Online #5,244

Always Small Maps 2x less decay

173.90.239.20:28015 checked 10m ago

2x moddedcarbon

Players

Now1/100
Peak, 48 hours2
7-day average0
7-day peak3
AveragePeak
00.511.5204:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.7 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
50%
else halves by day 2

The first 48 hours of its last wipes

Sat 10 OctThu 1 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 01:38 UTC 4d ago 2 – running 0
Thu 1 Oct, 21:14 UTCFW 12d ago 2 held half 8.2 days 0
Fri 25 Sep, 23:39 UTC 18d ago 3 halved by day 2 5.9 days 1
Fri 25 Sep, 16:11 UTC 18d ago 3 – 0.3 days 0
Thu 24 Sep, 16:44 UTC 19d ago 1 – 1 days 0
Thu 24 Sep, 08:50 UTC 19d ago 1 – 0.3 days 0
Sat 19 Sep, 22:11 UTC 24d ago 1 held half 4.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 301 on average
57/500
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 293 on average
5/1000
Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 260 on average
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Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 257 on average
55/300

Quick answers

from the figures on this page

Population

What is the rank of Always Small Maps 2x less decay?

Rank #5,244 over the last seven days in player hours: Always Small Maps 2x less decay, inside the top 23% of ranked servers.

What is the player count on Always Small Maps 2x less decay?

Always Small Maps 2x less decay: 1 players now, with 100 slots available. The seven-day average player count stands at 0, and the highest point was 3. The busiest time in the last 48 hours was 22:00 UTC, when the average player count was 1.

Tags and Filters

What is the meaning of the tags on Always Small Maps 2x less decay?

The game's server browser reads these tags from Always Small Maps 2x less decay: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Slot count is 100; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

Where does Always Small Maps 2x less decay appear in BestRustServers.xyz lists and filters?

The BestRustServers.xyz lists that include Always Small Maps 2x less decay are: Rust servers with 2x gather rate and Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Server Details

What Rust version is Always Small Maps 2x less decay on?

The combination is Rust network protocol 2634 and build 167398 on Windows for Always Small Maps 2x less decay. Joining requires the same protocol; Steam updates your game for you.

Is the performance on Always Small Maps 2x less decay smooth?

Its average server fps over the last 48 hours was 238, with a low of 231. It held up to 45,585 entities: everything from buildings to deployables in the world. At its highest, memory usage was 2,523 MB. A climbing entity count and low fps are felt by players as lag.

How reliable is Always Small Maps 2x less decay and is it online?

Always Small Maps 2x less decay is currently online. About 14 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 18 September 2026, BestRustServers.xyz saw it for the first time.

Always Small Maps 2x less decay location: where is it?

No region is published by Always Small Maps 2x less decay. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 173.90.239.20:28015.

Rules and Settings

Always Small Maps 2x less decay map: which one is it?

On Always Small Maps 2x less decay, the map is procedural, size 3,000 with seed 1305954996, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.

What rules and configuration does Always Small Maps 2x less decay have?

By its name, the gather rate is 2x on Always Small Maps 2x less decay. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Carbon plugins are used. The server has VAC on.

Wipe Cycle

When does Always Small Maps 2x less decay wipe?

The wipe times of Always Small Maps 2x less decay are irregular, so no next wipe can be predicted. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 12 days 5 hours.

On Always Small Maps 2x less decay, what occurs on wipe day?

The average busiest point of its recent wipes was 2 players. 14 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 50% of its recent wipes. In the wipes where it did not hold, half the peak was lost by day 2.

Join Server

What is the process to join Always Small Maps 2x less decay?

Enter client.connect 173.90.239.20:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Standard survival gameplay.
mp100
Max players Slot count is 100.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167398
Build Build 167398.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code No region code listed.

Mods and access

^z
Modded The Modded category applies; plugins or settings alter gameplay.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.