Always Small Maps 2x
173.90.239.20:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Always Small Maps 2x ranking: what position does it hold?
Over the last seven days, Always Small Maps 2x ranks #16,773 in player hours, which is in the top 70% of ranked servers.
What is the player count on Always Small Maps 2x?
At this moment, Always Small Maps 2x is offline, with the last sighting 13 days 16 hours ago.
Tags and Filters
How should the tags on Always Small Maps 2x be interpreted?
The game's server browser reads these tags from Always Small Maps 2x: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Game build number: 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Always Small Maps 2x in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Always Small Maps 2x: Rust servers with 2x gather rate and Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server Details
Always Small Maps 2x Rust version: which one?
On Windows, Always Small Maps 2x runs Rust network protocol 2633 and build 165217. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of Always Small Maps 2x?
Offline now for Always Small Maps 2x, last seen 13 days 16 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 30 September 2026.
What is the location of Always Small Maps 2x?
No region is given by Always Small Maps 2x. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 173.90.239.20:28015 is its address.
Settings & Map
What rules and configuration does Always Small Maps 2x have?
Always Small Maps 2x carries its gather rate in its name: 2x. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugin count: Carbon. VAC: on.
Wipe Schedule
Always Small Maps 2x wipe schedule: what does it show?
Too few wipes are on record for Always Small Maps 2x to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 13 days 16 hours.
Join Server
Always Small Maps 2x joining: how is it done?
Enter client.connect 173.90.239.20:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players Slots: 100.
ts8- Group limit Default team size: 8.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs165217- Build Game build number: 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.