Magic Test Server
174.194.198.179:28115 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does Magic Test Server sit in the rankings?
Over the last seven days, Magic Test Server ranks #15,384 in player hours, which is in the top – of ranked servers.
How many players are on Magic Test Server?
Magic Test Server is not online at the moment; its last appearance was 25 days 16 hours ago.
Tags & Lists
Magic Test Server tags: what do they indicate?
Read by the game's server browser, the tags Magic Test Server publishes are: gmprimitive (Game mode): Primitive ruleset: guns are absent; bows, spears and melee remain; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs164530 (Build): Game build number: 164530; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework here. Current players, queue and world creation time come from the tags and appear at the top of this page.
Magic Test Server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Magic Test Server: Best modded Rust servers and Best Primitive Rust Servers. It appears under these filters on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server Overview
What Rust version is Magic Test Server on?
The combination is Rust network protocol 2633 and build 164530 on Windows for Magic Test Server. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of Magic Test Server?
Offline now for Magic Test Server, last seen 25 days 16 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 19 September 2026.
Magic Test Server location: where is it?
There is no region published by Magic Test Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 174.194.198.179:28115.
Rules and Settings
Which map is used on Magic Test Server?
A procedural map is what Magic Test Server runs, generated by the game.
What are the settings and rules for Magic Test Server?
No gather rate appears in the name of Magic Test Server. No group limit is stated; the game's default of 8 players applies. It runs primitive, melee, bows and spears: no guns. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Carbon. VAC protection is on.
Wipe Information
When does Magic Test Server wipe?
Magic Test Server's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 25 days 22 hours.
Connect
How can I connect to Magic Test Server?
To connect, type client.connect 174.194.198.179:28115 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmprimitive,cs164530,ts8,^z,^y
Game
gmprimitive- Game mode Primitive ruleset: guns are absent; bows, spears and melee remain.
mp10- Max players Slots: 10.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs164530- Build Game build number: 164530.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.