[US East] Facepunch Primitive 1
40.160.19.53:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 18h. The force wipe · high confidence
- wipe-day peak
- 76 players, last three wipes
Coming wipes
- 22d 18hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 76, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:39 UTCFW 12d ago | 76 | – | running | 14 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does [US East] Facepunch Primitive 1 sit in the rankings?
In the top 3% of all ranked servers, [US East] Facepunch Primitive 1 is #662 on player hours for the last seven days.
Is [US East] Facepunch Primitive 1 busy?
37 of 400 slots are filled on [US East] Facepunch Primitive 1 at the moment. Averaged across the last seven days: 26 players, peaking at 49. The busiest time in the last 48 hours was 03:00 UTC, when the average player count was 40.
Tags and Filters
How should the tags on [US East] Facepunch Primitive 1 be interpreted?
For [US East] Facepunch Primitive 1, the game's server browser reads the following tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): No guns—bows, spears and melee only; mp400 (Max players): Slot count is 400; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): A non-standard tag, set by the owner or a plugin. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
[US East] Facepunch Primitive 1 operator: who is it?
Both [US East] Facepunch Primitive 1 and 124 other servers we track publish a playrust.com hostname, so they are most likely run by the same operator.
Where does [US East] Facepunch Primitive 1 appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include [US East] Facepunch Primitive 1 are: Rust tutorial servers, Official Rust servers, Best Primitive Rust Servers and North American Rust servers. On the server list, the filters that bring it up are: Region: North America; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average; Boxes: Official only.
Server Overview
[US East] Facepunch Primitive 1 Rust version: which one?
Rust network protocol 2634 and build 167781 on Windows is what [US East] Facepunch Primitive 1 uses. Your game has to match the protocol to connect; Steam takes care of updating it.
[US East] Facepunch Primitive 1 performance: is it smooth?
Over 48 hours, it averaged 231 server fps; the lowest was 211. Buildings, deployables and the rest of the world accounted for up to 149,689 entities. Memory use peaked at 6,069 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of [US East] Facepunch Primitive 1?
At the moment, [US East] Facepunch Primitive 1 is up. According to its reported uptime, the last restart was about 12 hours ago. It was up 86% of the time over the last 7 full days, 144 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
[US East] Facepunch Primitive 1 location: where is it?
Without a region tag, [US East] Facepunch Primitive 1's name points to North America. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 40.160.19.53:28015 is its address.
Rules and Settings
What is the map on [US East] Facepunch Primitive 1?
Generated by the game, the map on [US East] Facepunch Primitive 1 is procedural, size 4,250, seed 135398213. On RustMaps, from this page, the same size and seed show the same map.
[US East] Facepunch Primitive 1 rules and settings: what are they?
No gather rate appears in the name of [US East] Facepunch Primitive 1. The default cap of 8 players per group is in force. Listed as primitive, melee, bows and spears: no guns. Player combat and raiding are enabled. Found under Official in the in-game server list. The server has VAC on.
Wipe Cycle
On what schedule does [US East] Facepunch Primitive 1 wipe?
The force wipe is the one monthly wipe on [US East] Facepunch Primitive 1. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world dates from 12 days 6 hours. The tags declare wipes once a month.
On [US East] Facepunch Primitive 1, what occurs on wipe day?
An average peak of 76 players was drawn by its recent wipes. 5 hours after the latest wipe, the crowd hit its peak.
How to Join
How can I connect to [US East] Facepunch Primitive 1?
To connect, type client.connect 40.160.19.53:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp400,ptrak,$r?,v2634,^m,^t,gmprimitive,cs167781,sc2,ts8
On BestRustServers.xyz
- official
- Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmprimitive- Game mode No guns—bows, spears and melee only.
mp400- Max players Slot count is 400.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Game build number: 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Gameplay
^t- Tutorial on Facepunch's tutorial is available here for new players.
Other
sc2- Custom tag A non-standard tag, set by the owner or a plugin.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.