[RU] PVE OverLive X2 | Convoy | RaidBases
176.108.144.244:34000 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 14h. The force wipe · high confidence
- wipe-day peak
- 4 players, last three wipes
Coming wipes
- 21d 14hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 21 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTCFW 13d ago | 4 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does [RU] PVE OverLive X2 | Convoy | RaidBases sit in the rankings?
Over the last seven days, [RU] PVE OverLive X2 | Convoy | RaidBases ranks #2,266 in player hours, which is in the top 10% of ranked servers.
What is the player count on [RU] PVE OverLive X2 | Convoy | RaidBases?
The current player count for [RU] PVE OverLive X2 | Convoy | RaidBases is 1, out of 100 slots. Averaged across the last seven days: 2 players, peaking at 9. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 7 players.
Tags & Lists
How should the tags on [RU] PVE OverLive X2 | Convoy | RaidBases be interpreted?
The game's server browser reads these tags from [RU] PVE OverLive X2 | Convoy | RaidBases: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain [RU] PVE OverLive X2 | Convoy | RaidBases?
These BestRustServers.xyz lists include [RU] PVE OverLive X2 | Convoy | RaidBases: Rust servers with 2x gather rate, Rust servers in Europe and Best modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server Details
[RU] PVE OverLive X2 | Convoy | RaidBases Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Linux for [RU] PVE OverLive X2 | Convoy | RaidBases. Steam updates your game automatically, but it needs to match the protocol to join.
[RU] PVE OverLive X2 | Convoy | RaidBases performance: is it smooth?
Over 48 hours, it averaged 82 server fps; the lowest was 5. The entity count reached 145,211, covering buildings, deployables and all other world objects. At its highest, memory usage was 5,474 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of [RU] PVE OverLive X2 | Convoy | RaidBases?
At the moment, [RU] PVE OverLive X2 | Convoy | RaidBases is up. According to its reported uptime, the last restart was about 2 minutes ago. It was up 93% of the time over the last 7 full days, 156 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of [RU] PVE OverLive X2 | Convoy | RaidBases?
Its name points to Europe, though [RU] PVE OverLive X2 | Convoy | RaidBases publishes no region tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 176.108.144.244:34000.
Rules & Map
[RU] PVE OverLive X2 | Convoy | RaidBases map: which one is it?
On [RU] PVE OverLive X2 | Convoy | RaidBases, the map is procedural, size 4,250 with seed 576936217, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for [RU] PVE OverLive X2 | Convoy | RaidBases?
2x gather: that is the rate [RU] PVE OverLive X2 | Convoy | RaidBases states in its name. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. VAC: on.
Wipe Information
[RU] PVE OverLive X2 | Convoy | RaidBases wipe schedule: what does it show?
Once a month [RU] PVE OverLive X2 | Convoy | RaidBases wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world dates from 13 days 10 hours.
On [RU] PVE OverLive X2 | Convoy | RaidBases, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 4 players. 21 hours into the latest wipe, the crowd reached its peak.
Join Server
How can I connect to [RU] PVE OverLive X2 | Convoy | RaidBases?
Enter client.connect 176.108.144.244:34000 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://t.me/overlive_ru is its website.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players The server has 100 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.