UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE
176.98.23.70:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1.1 days between real wipes
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:35 UTC 10d ago | 3 | – | running | 0 |
| Fri 2 Oct, 16:14 UTC 11d ago | 2 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE?
Over the last seven days, UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE ranks #6,436 in player hours, which is in the top 29% of ranked servers.
How many players are on UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE?
The current player count for UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE is 0, out of 500 slots. The average player count over the last seven days is 0, with a peak of 2. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 0 players.
Tags & Lists
How should the tags on UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE be interpreted?
For UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp500 (Max players): The server has 500 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Running build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE are: Best modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE on?
Rust network protocol 2634 and build 167398 on Windows is what UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE uses. Joining requires the same protocol; Steam updates your game for you.
Is the performance on UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE smooth?
For the past 48 hours, server fps averaged 275, never dropping below 164. Buildings, deployables and the rest of the world accounted for up to 78,297 entities. The maximum memory used was 3,078 MB. What players experience as lag is low fps combined with a rising entity count.
UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE uptime and reliability: what are they?
At the moment, UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE is up. The uptime it reports shows a restart roughly 2 days 8 hours ago. Over the past 7 full days, it was online 158 of 168 hours, 94% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE be found?
There is no region published by UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 176.98.23.70:28015 is its address.
Settings & Map
Which map is used on UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE?
Generated by the game, the map on UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE is procedural, size 3,700, seed 329470229. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE have?
The name UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. In its own words, it is vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. The server has VAC on.
Wipe Cycle
When does UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE wipe?
Too few wipes are on record for UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 10 days 1 hours.
On UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE, what occurs on wipe day?
The average busiest point of its recent wipes was 2 players. 25 hours after the latest wipe, the crowd hit its peak.
Join Server
What is the process to join UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE?
Enter client.connect 176.98.23.70:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp500,ptrak,$r?,v2634,^v,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp500- Max players The server has 500 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Running build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.