[UFS] Ukrainian PVE server, no kills/raids (X1-X2)
EU 178.20.158.67:26026 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 6% of all ranked servers, top 16% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 19h. The force wipe · high confidence
- wipe-day peak
- 33 players, last three wipes
Coming wipes
- 22d 19hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 33, 46 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:33 UTCFW 12d ago | 33 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) sit in the rankings?
In Europe, [UFS] Ukrainian PVE server, no kills/raids (X1-X2) is #465; across all ranked servers, #1,232 on player hours over the last seven days, in the top 6%.
Is [UFS] Ukrainian PVE server, no kills/raids (X1-X2) busy?
[UFS] Ukrainian PVE server, no kills/raids (X1-X2): 2 players now, with 80 slots available. The average player count over the last seven days is 8, with a peak of 22. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 20 players.
Tags and Filters
What is the meaning of the tags on [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?
The game's server browser reads these tags from [UFS] Ukrainian PVE server, no kills/raids (X1-X2): gmvanilla (Game mode): Survival, vanilla style; mp80 (Max players): Slot count is 80; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): Game build number: 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^m (Monthly): This server wipes once a month on the force wipe; ^p (PvE): No player combat—the environment is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play; EU (Europe): In the server browser it appears under Europe. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?
The BestRustServers.xyz lists that include [UFS] Ukrainian PVE server, no kills/raids (X1-X2) are: Rust servers in Europe, Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 1x.
Server Overview
What Rust version is [UFS] Ukrainian PVE server, no kills/raids (X1-X2) on?
Rust network protocol 2634 and build 167584 on Linux is what [UFS] Ukrainian PVE server, no kills/raids (X1-X2) uses. Your game has to match the protocol to connect; Steam takes care of updating it.
[UFS] Ukrainian PVE server, no kills/raids (X1-X2) performance: is it smooth?
Over 48 hours, it averaged 48 server fps; the lowest was 37. The entity count reached 190,936, covering buildings, deployables and all other world objects. The maximum memory used was 7,189 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is [UFS] Ukrainian PVE server, no kills/raids (X1-X2) and is it online?
At the moment, [UFS] Ukrainian PVE server, no kills/raids (X1-X2) is up. The uptime it reports shows a restart roughly 18 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
[UFS] Ukrainian PVE server, no kills/raids (X1-X2) location: where is it?
In Europe, [UFS] Ukrainian PVE server, no kills/raids (X1-X2) lists itself with its EU tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 178.20.158.67:26026 is its address.
Rules & Map
[UFS] Ukrainian PVE server, no kills/raids (X1-X2) map: which one is it?
A procedural map of size 4,500 and seed 525732258 is what [UFS] Ukrainian PVE server, no kills/raids (X1-X2) runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) have?
By its name, the gather rate is 1x on [UFS] Ukrainian PVE server, no kills/raids (X1-X2). No group limit is stated; the game's default of 8 players applies. Listed as pve, other players cannot be fought. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC: on.
Wipe Information
[UFS] Ukrainian PVE server, no kills/raids (X1-X2) wipe schedule: what does it show?
[UFS] Ukrainian PVE server, no kills/raids (X1-X2) wipes at the monthly force wipe only. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world dates from 12 days 4 hours. Its tags give a wipe schedule of one month.
On [UFS] Ukrainian PVE server, no kills/raids (X1-X2), what occurs on wipe day?
The average busiest point of its recent wipes was 33 players. 46 hours after the latest wipe, the crowd hit its peak.
Join Server
[UFS] Ukrainian PVE server, no kills/raids (X1-X2) joining: how is it done?
To connect, type client.connect 178.20.158.67:26026 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. You can find its website at https://ufs.co.ua/.
Server tags
Published as mp80,ptrak,$r?,v2634,^m,EU,^p,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla- Game mode Survival, vanilla style.
mp80- Max players Slot count is 80.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167584- Build Game build number: 167584.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly This server wipes once a month on the force wipe.
Gameplay
^p- PvE No player combat—the environment is the danger.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Region
EU- Europe In the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.