[PVE] SafeZone x0.5
185.124.153.76:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:47 UTC 10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does [PVE] SafeZone x0.5 sit in the rankings?
Over the last seven days, [PVE] SafeZone x0.5 ranks #10,176 in player hours, which is in the top 46% of ranked servers.
How many players are on [PVE] SafeZone x0.5?
The server [PVE] SafeZone x0.5 is currently offline; it was last seen 3 days 4 hours ago. The average player count over the last seven days is 0, with a peak of 1.
Tags and Filters
How should the tags on [PVE] SafeZone x0.5 be interpreted?
For [PVE] SafeZone x0.5, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Game build number: 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
[PVE] SafeZone x0.5 in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include [PVE] SafeZone x0.5: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
[PVE] SafeZone x0.5 Rust version: which one?
The combination is Rust network protocol 2634 and build 166652 on Linux for [PVE] SafeZone x0.5. Joining requires the same protocol; Steam updates your game for you.
[PVE] SafeZone x0.5 uptime and reliability: what are they?
Offline now for [PVE] SafeZone x0.5, last seen 3 days 4 hours ago. It was up 48% of the time over the last 7 full days, 81 of 168 hours. It was first seen by BestRustServers.xyz on 16 September 2026.
Where can [PVE] SafeZone x0.5 be found?
There is no region published by [PVE] SafeZone x0.5. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 185.124.153.76:28015 is its address.
Settings & Map
What is the map on [PVE] SafeZone x0.5?
A procedural map of size 4,250 and seed 520261016 is what [PVE] SafeZone x0.5 runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
[PVE] SafeZone x0.5 rules and settings: what are they?
0.5x gather: that is the rate [PVE] SafeZone x0.5 states in its name. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. VAC: off.
Wipe Information
[PVE] SafeZone x0.5 wipe schedule: what does it show?
The record holds too few wipes for [PVE] SafeZone x0.5 to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 10 days 10 hours.
On [PVE] SafeZone x0.5, what occurs on wipe day?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.
How to Join
[PVE] SafeZone x0.5 joining: how is it done?
Enter client.connect 185.124.153.76:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players The server has 50 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166652- Build Game build number: 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.