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BestRustServers.xyz

34,393 players on 11,448 servers

Offline #15,986

Aussie PvE | Modded | AU/OCE

187.14.90.162:28115 checked 11d ago

moddedoxide

Players

Now0/100
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AUS] Rust in PeaceOC · groups of 8+ · 1 on average
1/50
Rustafied.com - AU LongOC · groups of 16+ · monthly · 142 on average
156/175
Rustafied.com - AU MainOC · groups of 16+ · weekly · 115 on average
567/575
Rustafied.com - AU MondayOC · groups of 16+ · weekly · 101 on average
48/100
Rustopia.gg - AU MainOC · groups of 12+ · weekly · 50 on average
138/150
Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 32 on average
339/350

Quick answers

from the figures on this page

Population

Aussie PvE | Modded | AU/OCE ranking: what position does it hold?

In the top 71% of all ranked servers, Aussie PvE | Modded | AU/OCE is #15,986 on player hours for the last seven days.

How many players are on Aussie PvE | Modded | AU/OCE?

The server Aussie PvE | Modded | AU/OCE is currently offline; it was last seen 11 days 2 hours ago.

Server Tags

How should the tags on Aussie PvE | Modded | AU/OCE be interpreted?

The game's server browser reads these tags from Aussie PvE | Modded | AU/OCE: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

Aussie PvE | Modded | AU/OCE in BestRustServers.xyz lists and filters: which ones?

The BestRustServers.xyz lists that include Aussie PvE | Modded | AU/OCE are: Oceania Rust servers and Best modded Rust servers. On the server list, the filters that bring it up are: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Details

Aussie PvE | Modded | AU/OCE Rust version: which one?

Rust network protocol 2634 and build 166652 on Windows is what Aussie PvE | Modded | AU/OCE uses. Your game has to match the protocol to connect; Steam takes care of updating it.

How reliable is Aussie PvE | Modded | AU/OCE and is it online?

Offline now for Aussie PvE | Modded | AU/OCE, last seen 11 days 2 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 3 October 2026.

Aussie PvE | Modded | AU/OCE location: where is it?

Its name points to Oceania, though Aussie PvE | Modded | AU/OCE publishes no region tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 187.14.90.162:28115.

Settings & Map

Aussie PvE | Modded | AU/OCE map: which one is it?

Procedural map: that is what Aussie PvE | Modded | AU/OCE runs, and it is generated by the game.

What are the settings and rules for Aussie PvE | Modded | AU/OCE?

The name Aussie PvE | Modded | AU/OCE carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC: on.

Wipe Information

When does Aussie PvE | Modded | AU/OCE wipe?

The record holds too few wipes for Aussie PvE | Modded | AU/OCE to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 13 days 9 hours.

How to Join

How can I connect to Aussie PvE | Modded | AU/OCE?

Use the F1 console: client.connect 187.14.90.162:28115. Launch Rust on this page does the same by opening Rust through Steam and connecting.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players Slots: 100.
ts8
Group limit The game default is 8 per team.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code missing.

Mods and access

^o
Oxide Uses Oxide (uMod) for plugins.
^z
Modded Under Modded, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.