Aussie PvE | Modded | AU/OCE
187.14.93.92:28115 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 20h. The force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 22d 20hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:25 UTCFW 12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Aussie PvE | Modded | AU/OCE sit in the rankings?
Rank #16,019 over the last seven days in player hours: Aussie PvE | Modded | AU/OCE, inside the top 69% of ranked servers.
Is Aussie PvE | Modded | AU/OCE busy?
Aussie PvE | Modded | AU/OCE is not online at the moment; its last appearance was 12 days 1 hours ago.
Tags & Lists
How should the tags on Aussie PvE | Modded | AU/OCE be interpreted?
For Aussie PvE | Modded | AU/OCE, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp100 (Max players): Slot count is 100; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166494 (Build): Game build number: 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Aussie PvE | Modded | AU/OCE in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Aussie PvE | Modded | AU/OCE are: Oceania Rust servers and Best modded Rust servers. On the server list, the filters that bring it up are: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
Aussie PvE | Modded | AU/OCE Rust version: which one?
On Windows, Aussie PvE | Modded | AU/OCE runs Rust network protocol 2634 and build 166494. Your game has to match the protocol to connect; Steam takes care of updating it.
Aussie PvE | Modded | AU/OCE uptime and reliability: what are they?
Offline now for Aussie PvE | Modded | AU/OCE, last seen 12 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 30 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of Aussie PvE | Modded | AU/OCE?
Its name points to Oceania, though Aussie PvE | Modded | AU/OCE publishes no region tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 187.14.93.92:28115 is its address.
Rules and Settings
Which map is used on Aussie PvE | Modded | AU/OCE?
Generated by the game, the map on Aussie PvE | Modded | AU/OCE is procedural.
What are the settings and rules for Aussie PvE | Modded | AU/OCE?
The name Aussie PvE | Modded | AU/OCE carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC protection is on.
Wipe Cycle
On what schedule does Aussie PvE | Modded | AU/OCE wipe?
Once a month Aussie PvE | Modded | AU/OCE wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play was made 12 days 1 hours.
What happens on wipe day on Aussie PvE | Modded | AU/OCE?
An average peak of 0 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.
How to Join
What is the process to join Aussie PvE | Modded | AU/OCE?
Use the F1 console: client.connect 187.14.93.92:28115. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp100- Max players Slot count is 100.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166494- Build Game build number: 166494.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.