Octavian
188.47.38.169:28115 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 15:23 UTC 15d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Octavian?
Over the last seven days, Octavian ranks #15,124 in player hours, which is in the top 63% of ranked servers.
Is Octavian busy?
Octavian is not online at the moment; its last appearance was 14 days 2 hours ago.
Tags & Lists
How should the tags on Octavian be interpreted?
The game's server browser reads these tags from Octavian: gmrust (Game mode): Survival as standard in Rust; mp20 (Max players): Slots: 20; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon provides the plugin framework here. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Octavian appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Octavian: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server Overview
What Rust version is Octavian on?
Rust network protocol 2633 and build 165217 on Windows is what Octavian uses. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of Octavian?
Last seen 14 days 2 hours ago, Octavian is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 29 September 2026.
Octavian location: where is it?
No region is given by Octavian. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 188.47.38.169:28115 is its address.
Rules & Map
Which map is used on Octavian?
A procedural map is what Octavian runs, generated by the game.
Octavian rules and settings: what are they?
No gather rate appears in the name of Octavian. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Carbon. VAC protection is on.
Wipe Cycle
Octavian wipe schedule: what does it show?
The record holds too few wipes for Octavian to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 15 days 2 hours.
On Octavian, what occurs on wipe day?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.
Connect
Octavian joining: how is it done?
Enter client.connect 188.47.38.169:28115 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust- Game mode Survival as standard in Rust.
mp20- Max players Slots: 20.
ts8- Group limit Default team size: 8.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs165217- Build Build 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.