[EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES
EU 192.121.44.107:28016 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 13h. The force wipe · high confidence
- wipe-day peak
- 8 players, last three wipes
Coming wipes
- 22d 13hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 46 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:43 UTCFW 12d ago | 8 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
[EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES ranking: what position does it hold?
In Europe, [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES is #755; across all ranked servers, #2,007 on player hours over the last seven days, in the top 9%.
How many players are on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?
The current player count for [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES is 1, out of 150 slots. The average player count over the last seven days is 3, with a peak of 9. In the last 48 hours, 16:00 UTC saw the highest activity, with an average of 7 players.
Tags & Lists
What is the meaning of the tags on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?
For [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp150 (Max players): The server has 150 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^p (PvE): No player combat—the environment is the danger; ^q (Premium): Access limited to those with Rust's premium status; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EU (Europe): The server browser lists it under Europe. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
[EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES are: Rust servers in Europe, Best modded Rust servers, Best Rust PvE servers and Rust servers: zombie, undead and infected. On the server list, the filters that bring it up are: Region: Europe; Type: Vanilla and Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Information
[EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Linux for [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES. Joining requires the same protocol; Steam updates your game for you.
Is the performance on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES smooth?
Its average server fps over the last 48 hours was 52, with a low of 41. Buildings, deployables and the rest of the world accounted for up to 117,042 entities. At its highest, memory usage was 3,938 MB. What players experience as lag is low fps combined with a rising entity count.
[EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES uptime and reliability: what are they?
[EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES is currently online. About 2 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Where can [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES be found?
In Europe, [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES lists itself with its EU tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 192.121.44.107:28016.
Rules and Settings
What is the map on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?
On [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES, the map is procedural, size 4,250 with seed 248679, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES have?
A gather rate is not given in the name [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES. The default cap of 8 players per group is in force. It runs pve, other players cannot be fought. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. In its own words, it is vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. Access limited to those with Rust's premium status. VAC protection is on.
Wipe Cycle
When does [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES wipe?
Once a month [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The current world has been running since 12 days 11 hours. Monthly wipes appear in its tags.
What happens on wipe day on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?
An average peak of 8 players was drawn by its recent wipes. 46 hours into the latest wipe, the crowd reached its peak.
Join Server
[EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES joining: how is it done?
Enter client.connect 192.121.44.107:28016 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. Access limited to those with Rust's premium status. https://discord.com/invite/gxJm7Pv is its website.
Server tags
Published as mp150,ptrak,$r?,v2634,^m,^v,EU,^p,gmrust,cs167781,^q,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp150- Max players The server has 150 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Gameplay
^p- PvE No player combat—the environment is the danger.
Mods and access
^q- Premium Access limited to those with Rust's premium status.
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Region
EU- Europe The server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.