Professional Respawners | PVP | 2x | ORP | Stacks+
193.203.238.34:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4.9 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:14 UTCFW 13d ago | 1 | – | running | 0 |
| Sat 26 Sep, 22:25 UTC 17d ago | 1 | held half | 4.9 days | 1 |
| Tue 22 Sep, 00:33 UTC 22d ago | 2 | held half | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Professional Respawners | PVP | 2x | ORP | Stacks+?
Rank #7,733 over the last seven days in player hours: Professional Respawners | PVP | 2x | ORP | Stacks+, inside the top 35% of ranked servers.
What is the player count on Professional Respawners | PVP | 2x | ORP | Stacks+?
Professional Respawners | PVP | 2x | ORP | Stacks+: 0 players now, with 50 slots available. Averaged across the last seven days: 0 players, peaking at 3. The busiest time in the last 48 hours was 00:00 UTC, when the average player count was 1.
Tags and Filters
How should the tags on Professional Respawners | PVP | 2x | ORP | Stacks+ be interpreted?
Read by the game's server browser, the tags Professional Respawners | PVP | 2x | ORP | Stacks+ publishes are: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Professional Respawners | PVP | 2x | ORP | Stacks+ in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Professional Respawners | PVP | 2x | ORP | Stacks+: Rust servers with 2x gather rate and Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server Details
Professional Respawners | PVP | 2x | ORP | Stacks+ Rust version: which one?
Rust network protocol 2634 and build 167781 on Windows is what Professional Respawners | PVP | 2x | ORP | Stacks+ uses. Joining requires the same protocol; Steam updates your game for you.
Professional Respawners | PVP | 2x | ORP | Stacks+ performance: is it smooth?
Over 48 hours, it averaged 34 server fps; the lowest was 20. It held up to 120,395 entities: everything from buildings to deployables in the world. Memory use peaked at 3,932 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of Professional Respawners | PVP | 2x | ORP | Stacks+?
The server is online: Professional Respawners | PVP | 2x | ORP | Stacks+. According to its reported uptime, the last restart was about 19 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 21 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of Professional Respawners | PVP | 2x | ORP | Stacks+?
There is no region published by Professional Respawners | PVP | 2x | ORP | Stacks+. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 193.203.238.34:28015 is its address.
Settings & Map
Which map is used on Professional Respawners | PVP | 2x | ORP | Stacks+?
Generated by the game, the map on Professional Respawners | PVP | 2x | ORP | Stacks+ is procedural, size 4,500, seed 13213123. On RustMaps, from this page, the same size and seed show the same map.
Professional Respawners | PVP | 2x | ORP | Stacks+ rules and settings: what are they?
Professional Respawners | PVP | 2x | ORP | Stacks+ carries its gather rate in its name: 2x. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC: on.
Wipe Cycle
On what schedule does Professional Respawners | PVP | 2x | ORP | Stacks+ wipe?
No next wipe can be predicted for Professional Respawners | PVP | 2x | ORP | Stacks+, which wipes at irregular times. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 13 days 1 hours.
What happens on wipe day on Professional Respawners | PVP | 2x | ORP | Stacks+?
Across its recent wipes, the busiest point averaged 1 players. 4 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
Connect
How can I connect to Professional Respawners | PVP | 2x | ORP | Stacks+?
Enter client.connect 193.203.238.34:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://discord.com/invite/xRsXcWC3Vf is its website.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players Slots: 50.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.