[U.S]OzziGaming 10x | Bi-Weekly |
193.31.31.104:28035 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 14:23 UTC 8d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of [U.S]OzziGaming 10x | Bi-Weekly |?
In the top 72% of all ranked servers, [U.S]OzziGaming 10x | Bi-Weekly | is #15,919 on player hours for the last seven days.
How many players are on [U.S]OzziGaming 10x | Bi-Weekly |?
0 of 100 slots are filled on [U.S]OzziGaming 10x | Bi-Weekly | at the moment. Averaged across the last seven days: 0 players.
Tags and Filters
What is the meaning of the tags on [U.S]OzziGaming 10x | Bi-Weekly |?
For [U.S]OzziGaming 10x | Bi-Weekly |, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Running build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain [U.S]OzziGaming 10x | Bi-Weekly |?
The BestRustServers.xyz lists that include [U.S]OzziGaming 10x | Bi-Weekly | are: 10x Rust servers and Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
Server Overview
[U.S]OzziGaming 10x | Bi-Weekly | Rust version: which one?
Rust network protocol 2634 and build 166652 on Linux is what [U.S]OzziGaming 10x | Bi-Weekly | uses. Joining requires the same protocol; Steam updates your game for you.
[U.S]OzziGaming 10x | Bi-Weekly | performance: is it smooth?
Its average server fps over the last 48 hours was 62, with a low of 26. It held up to 144,738 entities: everything from buildings to deployables in the world. At its highest, memory usage was 7,650 MB. What players experience as lag is low fps combined with a rising entity count.
[U.S]OzziGaming 10x | Bi-Weekly | uptime and reliability: what are they?
At the moment, [U.S]OzziGaming 10x | Bi-Weekly | is up. The uptime it reports shows a restart roughly 8 days 21 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 5 October 2026.
What is the location of [U.S]OzziGaming 10x | Bi-Weekly |?
There is no region published by [U.S]OzziGaming 10x | Bi-Weekly |. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 193.31.31.104:28035.
Rules & Map
Which map is used on [U.S]OzziGaming 10x | Bi-Weekly |?
Generated by the game, the map on [U.S]OzziGaming 10x | Bi-Weekly | is procedural, size 5,000, seed 3225711. The map can be viewed on RustMaps from this page, since size and seed fix it.
[U.S]OzziGaming 10x | Bi-Weekly | rules and settings: what are they?
By its name, the gather rate is 10x on [U.S]OzziGaming 10x | Bi-Weekly |. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC protection is on.
Wipe Cycle
[U.S]OzziGaming 10x | Bi-Weekly | wipe schedule: what does it show?
[U.S]OzziGaming 10x | Bi-Weekly |'s wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 8 days 23 hours.
What happens on wipe day on [U.S]OzziGaming 10x | Bi-Weekly |?
Across its recent wipes, the busiest point averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
Join Server
What is the process to join [U.S]OzziGaming 10x | Bi-Weekly |?
To connect, type client.connect 193.31.31.104:28035 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. You can find its website at https://ozzigaming.com.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players The server has 100 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Running build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.