RGN 1x PvE [Events|Purge|Zombies|SkillTree]
EU · uk1 194.69.160.15:28047 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 10h. The force wipe · high confidence
- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 22d 10hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:25 UTC 12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of RGN 1x PvE [Events|Purge|Zombies|SkillTree]?
RGN 1x PvE [Events|Purge|Zombies|SkillTree] ranks #2,142 in Europe and #9,420 overall on player hours over the last seven days, in the top 42% of ranked servers.
Is RGN 1x PvE [Events|Purge|Zombies|SkillTree] busy?
0 of 100 slots are filled on RGN 1x PvE [Events|Purge|Zombies|SkillTree] at the moment. The seven-day average player count stands at 0, and the highest point was 1.
Tags and Filters
RGN 1x PvE [Events|Purge|Zombies|SkillTree] tags: what do they indicate?
Read by the game's server browser, the tags RGN 1x PvE [Events|Purge|Zombies|SkillTree] publishes are: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $ruk1 (Region code): uk1 is the server's region code; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^p (PvE): No player combat—the environment is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play; modded (Modded): Under Modded, because plugins or settings modify play; EU (Europe): Server browser category: Europe. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does RGN 1x PvE [Events|Purge|Zombies|SkillTree] appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include RGN 1x PvE [Events|Purge|Zombies|SkillTree]: Rust servers in Europe, Best modded Rust servers, Best Rust PvE servers and Rust servers: zombie, undead and infected. On the server list, the filters that bring it up are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 1x.
Server Information
What Rust version is RGN 1x PvE [Events|Purge|Zombies|SkillTree] on?
On Linux, RGN 1x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2634 and build 167781. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on RGN 1x PvE [Events|Purge|Zombies|SkillTree] smooth?
Over 48 hours, it averaged 60 server fps; the lowest was 60. It held up to 58,185 entities: everything from buildings to deployables in the world. At its highest, memory usage was 2,797 MB. Players feel lag when fps is low and entity count climbs.
RGN 1x PvE [Events|Purge|Zombies|SkillTree] uptime and reliability: what are they?
The server is online: RGN 1x PvE [Events|Purge|Zombies|SkillTree]. About 6 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
RGN 1x PvE [Events|Purge|Zombies|SkillTree] location: where is it?
With its EU tag, RGN 1x PvE [Events|Purge|Zombies|SkillTree] lists itself in Europe; its region code is uk1. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 194.69.160.15:28047 is its address.
Rules and Settings
What is the map on RGN 1x PvE [Events|Purge|Zombies|SkillTree]?
Generated by the game, the map on RGN 1x PvE [Events|Purge|Zombies|SkillTree] is procedural, size 3,000, seed 474788811. The map can be viewed on RustMaps from this page, since size and seed fix it. The map is named RustGamingNation Procedural.
RGN 1x PvE [Events|Purge|Zombies|SkillTree] rules and settings: what are they?
RGN 1x PvE [Events|Purge|Zombies|SkillTree] carries its gather rate in its name: 1x. The default cap of 8 players per group is in force. Listed as pve, no combat against other players. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC protection is off.
Wipe Information
When does RGN 1x PvE [Events|Purge|Zombies|SkillTree] wipe?
RGN 1x PvE [Events|Purge|Zombies|SkillTree] wipes at the monthly force wipe only. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The current world has been running since 12 days 8 hours. The tags declare wipes once a month.
On RGN 1x PvE [Events|Purge|Zombies|SkillTree], what occurs on wipe day?
An average peak of 2 players was drawn by its recent wipes. 47 hours into the latest wipe, the crowd reached its peak.
Join Server
RGN 1x PvE [Events|Purge|Zombies|SkillTree] joining: how is it done?
Enter client.connect 194.69.160.15:28047 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://rustgamingnation.com/ is its website.
Server tags
Published as mp100,ptrak,$ruk1,v2634,^m,EU,^p,gmrust,cs167781,ts8,^o^z,modded
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players The server has 100 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$ruk1- Region code uk1 is the server's region code.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Gameplay
^p- PvE No player combat—the environment is the danger.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
modded- Modded Under Modded, because plugins or settings modify play.
Region
EU- Europe Server browser category: Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.