IDM Test Server
198.133.237.51:28096 checked 16m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 23:28 UTC 7d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does IDM Test Server sit in the rankings?
Over the last seven days, IDM Test Server ranks #15,923 in player hours, which is in the top 72% of ranked servers.
How many players are on IDM Test Server?
The current player count for IDM Test Server is 0, out of 100 slots. Averaged across the last seven days: 0 players.
Server Tags
How should the tags on IDM Test Server be interpreted?
The game's server browser reads these tags from IDM Test Server: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Slots: 100; ts15 (Group limit): Team size is capped at 15; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167058 (Build): Build 167058; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
IDM Test Server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include IDM Test Server: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
IDM Test Server Rust version: which one?
On Linux, IDM Test Server runs Rust network protocol 2634 and build 167058. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on IDM Test Server?
Over 48 hours, it averaged 234 server fps; the lowest was 206. Buildings, deployables and the rest of the world accounted for up to 13,258 entities. The maximum memory used was 1,587 MB. Players feel lag when fps is low and entity count climbs.
How reliable is IDM Test Server and is it online?
The server is online: IDM Test Server. The uptime it reports shows a restart roughly 6 days 21 hours ago. It was up 86% of the time over the last 7 full days, 144 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
IDM Test Server location: where is it?
No region is given by IDM Test Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 198.133.237.51:28096.
Settings & Map
What is the map on IDM Test Server?
A procedural map of size 2,000 and seed 435416541 is what IDM Test Server runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
IDM Test Server rules and settings: what are they?
No gather rate appears in the name of IDM Test Server. Up to 15 players per group. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Community is its browser category. Oxide plugins are used. VAC: on.
Wipe Information
When does IDM Test Server wipe?
IDM Test Server's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 7 days.
What happens on wipe day on IDM Test Server?
An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
Join Server
IDM Test Server joining: how is it done?
Use the F1 console: client.connect 198.133.237.51:28096. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167058,ts15,^o
Game
gmvanilla- Game mode Survival, vanilla style.
mp100- Max players Slots: 100.
ts15- Group limit Team size is capped at 15.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167058- Build Build 167058.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.