RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |
198.73.57.139:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
Rank #4,303 over the last seven days in player hours: RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |, inside the top 19% of ranked servers.
Is RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | busy?
The current player count for RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | is 1, out of 100 slots. The average player count over the last seven days is 0, with a peak of 3. In the last 48 hours, 23:00 UTC saw the highest activity, with an average of 2 players.
Tags & Lists
What is the meaning of the tags on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
Read by the game's server browser, the tags RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | publishes are: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Slots: 100; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167231 (Build): Running build 167231; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | are: Rust servers with 2x gather rate and Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server Overview
RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | Rust version: which one?
The combination is Rust network protocol 2634 and build 167231 on Windows for RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |. Joining requires the same protocol; Steam updates your game for you.
Is the performance on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | smooth?
Over 48 hours, it averaged 105 server fps; the lowest was 89. Buildings, deployables and the rest of the world accounted for up to 129,521 entities. At its highest, memory usage was 4,439 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
At the moment, RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | is up. The uptime it reports shows a restart roughly 10 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 4 October 2026.
What is the location of RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
No region is given by RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 198.73.57.139:28015.
Settings & Map
RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | map: which one is it?
On RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |, the map is procedural, size 4,500 with seed 745154340, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | rules and settings: what are they?
RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | carries its gather rate in its name: 2x. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC: on.
Wipe Cycle
When does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | wipe?
RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |'s wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 12 days 21 hours.
Connect
RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | joining: how is it done?
To connect, type client.connect 198.73.57.139:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. https://discord.com/invite/kGFAR6Fu7f is its website.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp100- Max players Slots: 100.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167231- Build Running build 167231.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.