RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |
198.73.57.151:28035 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 13.6 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:28 UTCFW 12d ago | 2 | – | running | 0 |
| Fri 18 Sep, 05:07 UTC 25d ago | 1 | held half | 13.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | sit in the rankings?
Rank #13,890 over the last seven days in player hours: RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |, inside the top 61% of ranked servers.
What is the player count on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
At this moment, RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | is offline, with the last sighting 10 days 1 hours ago.
Server Tags
What is the meaning of the tags on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
For RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Game build number: 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
The BestRustServers.xyz lists that include RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | are: Rust servers with 2x gather rate and Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server Details
RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | Rust version: which one?
On Windows, RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | runs Rust network protocol 2634 and build 166652. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
Offline now for RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |, last seen 10 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | location: where is it?
There is no region published by RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 198.73.57.151:28035.
Rules and Settings
Which map is used on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
Generated by the game, the map on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | is procedural, size 4,500, seed 745154340. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
2x gather: that is the rate RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | states in its name. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. The server has VAC on.
Wipe Information
RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | wipe schedule: what does it show?
RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |'s wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 12 days 7 hours.
On RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 2 players. 4 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
Connect
How can I connect to RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
Enter client.connect 198.73.57.151:28035 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://discord.com/invite/kGFAR6Fu7f.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players The server has 100 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Game build number: 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.