A Shockbyte Rust Server
202.36.95.124:23134 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 20:04 UTC 3d ago | 2 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does A Shockbyte Rust Server sit in the rankings?
Rank #8,169 over the last seven days in player hours: A Shockbyte Rust Server, inside the top 37% of ranked servers.
What is the player count on A Shockbyte Rust Server?
0 of 75 slots are filled on A Shockbyte Rust Server at the moment. The seven-day average player count stands at 0, and the highest point was 2.
Tags & Lists
How should the tags on A Shockbyte Rust Server be interpreted?
Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Survival as standard in Rust; mp75 (Max players): Slot count is 75; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Running build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
A Shockbyte Rust Server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include A Shockbyte Rust Server are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Details
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2634 and build 167398 on Linux is what A Shockbyte Rust Server uses. Your game has to match the protocol to connect; Steam takes care of updating it.
A Shockbyte Rust Server performance: is it smooth?
For the past 48 hours, server fps averaged 98, never dropping below 31. Buildings, deployables and the rest of the world accounted for up to 93,887 entities. At its highest, memory usage was 3,775 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is A Shockbyte Rust Server and is it online?
At the moment, A Shockbyte Rust Server is up. According to its reported uptime, the last restart was about 3 days 11 hours ago. Over the past 3 full days, it was online 72 of 72 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 10 October 2026.
Where can A Shockbyte Rust Server be found?
No region is given by A Shockbyte Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 202.36.95.124:23134.
Rules & Map
What is the map on A Shockbyte Rust Server?
On A Shockbyte Rust Server, the map is procedural, size 4,000 with seed 50000, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does A Shockbyte Rust Server have?
The name A Shockbyte Rust Server carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. VAC protection is on.
Wipe Schedule
On what schedule does A Shockbyte Rust Server wipe?
The record holds too few wipes for A Shockbyte Rust Server to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 3 days 13 hours.
On A Shockbyte Rust Server, what occurs on wipe day?
An average peak of 2 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.
How to Join
A Shockbyte Rust Server joining: how is it done?
To connect, type client.connect 202.36.95.124:23134 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp75,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp75- Max players Slot count is 75.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Running build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.