[EU] Rock Solid 2x | Max 4 | Kits | Weekly
202.36.95.26:20853 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 33 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 09:03 UTC 3d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does [EU] Rock Solid 2x | Max 4 | Kits | Weekly sit in the rankings?
In the top 34% of all ranked servers, [EU] Rock Solid 2x | Max 4 | Kits | Weekly is #7,349 on player hours for the last seven days.
What is the player count on [EU] Rock Solid 2x | Max 4 | Kits | Weekly?
0 of 125 slots are filled on [EU] Rock Solid 2x | Max 4 | Kits | Weekly at the moment. The average player count over the last seven days is 0, with a peak of 3. In the last 48 hours, 16:00 UTC saw the highest activity, with an average of 0 players.
Server Tags
[EU] Rock Solid 2x | Max 4 | Kits | Weekly tags: what do they indicate?
The game's server browser reads these tags from [EU] Rock Solid 2x | Max 4 | Kits | Weekly: gmrust (Game mode): Standard survival gameplay; mp125 (Max players): Slots: 125; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
[EU] Rock Solid 2x | Max 4 | Kits | Weekly in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include [EU] Rock Solid 2x | Max 4 | Kits | Weekly: Rust servers with 2x gather rate, Rust servers in Europe and Best modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
Server Details
[EU] Rock Solid 2x | Max 4 | Kits | Weekly Rust version: which one?
On Linux, [EU] Rock Solid 2x | Max 4 | Kits | Weekly runs Rust network protocol 2634 and build 167781. Joining requires the same protocol; Steam updates your game for you.
Is the performance on [EU] Rock Solid 2x | Max 4 | Kits | Weekly smooth?
Over 48 hours, it averaged 192 server fps; the lowest was 71. The entity count reached 46,929, covering buildings, deployables and all other world objects. At its highest, memory usage was 5,218 MB. What players experience as lag is low fps combined with a rising entity count.
[EU] Rock Solid 2x | Max 4 | Kits | Weekly uptime and reliability: what are they?
At the moment, [EU] Rock Solid 2x | Max 4 | Kits | Weekly is up. The uptime it reports shows a restart roughly 3 days 18 hours ago. Over the past 3 full days, it was online 72 of 72 hours, 100% of the time. It was first seen by BestRustServers.xyz on 17 October 2026.
[EU] Rock Solid 2x | Max 4 | Kits | Weekly location: where is it?
No region tag is published by [EU] Rock Solid 2x | Max 4 | Kits | Weekly, but its name points to Europe. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 202.36.95.26:20853 is its address.
Settings & Map
[EU] Rock Solid 2x | Max 4 | Kits | Weekly map: which one is it?
On [EU] Rock Solid 2x | Max 4 | Kits | Weekly, the map is procedural, size 3,000 with seed 13698755, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for [EU] Rock Solid 2x | Max 4 | Kits | Weekly?
By its name, the gather rate is 2x on [EU] Rock Solid 2x | Max 4 | Kits | Weekly. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC protection is on.
Wipe Cycle
[EU] Rock Solid 2x | Max 4 | Kits | Weekly wipe schedule: what does it show?
[EU] Rock Solid 2x | Max 4 | Kits | Weekly's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 3 days 20 hours.
On [EU] Rock Solid 2x | Max 4 | Kits | Weekly, what occurs on wipe day?
An average peak of 3 players was drawn by its recent wipes. 33 hours after the latest wipe, the crowd hit its peak.
How to Join
[EU] Rock Solid 2x | Max 4 | Kits | Weekly joining: how is it done?
Use the F1 console: client.connect 202.36.95.26:20853. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp125- Max players Slots: 125.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.