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34,224 players on 11,451 servers

Online #10,891

SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY

203.16.163.142:27267 checked 10m ago

2x weekly wipes vanillamoddedoxide

Players

Now0/40
Peak, 48 hours–
7-day average0
7-day peak2
AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 18 October, 15:36 UTC, in 3d 11h. Its weekly schedule tag · low confidence

usual gap
6 days
between real wipes
on rhythm
50%
of its recent wipes
wipe-day peak
3
players, last three wipes
crowd held
0%
else halves by day 3

Coming wipes

  • 3d 11hSun 18 Oct, 15:36 UTC
  • 10d 11hSun 25 Oct, 15:36 UTC
  • 17d 11hSun 1 Nov, 15:36 UTC
  • 21d 14hThu 5 Nov, 19:00 UTCFW
  • 24d 11hSun 8 Nov, 15:36 UTC
  • 31d 11hSun 15 Nov, 15:36 UTC
  • 38d 11hSun 22 Nov, 15:36 UTC

The first 48 hours of its last wipes

Sun 11 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 15:36 UTC 3d ago 2 – running 1
Fri 2 Oct, 09:41 UTC 12d ago 2 halved by day 3 9.2 days 0
Fri 25 Sep, 19:43 UTC 19d ago 4 halved by day 2 6.6 days 0
Sun 20 Sep, 09:47 UTC 24d ago 1 halved by day 3 5.4 days 0
Sat 19 Sep, 20:28 UTC 25d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 295 on average
4/1000
Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 260 on average
222/260
Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 230 on average
30/100
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 11.10EU · groups of 300+ · 2x · weekly · 206 on average
10/1750
РОССИЯ / КЛАССИКА X2 / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 198 on average
14/100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 500+ · 2x · weekly · 113 on average
2/800

Quick answers

from the figures on this page

Player Numbers

SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY ranking: what position does it hold?

Rank #10,891 over the last seven days in player hours: SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY, inside the top 49% of ranked servers.

How many players are on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

0 of 40 slots are filled on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY at the moment. Averaged across the last seven days: 0 players, peaking at 2.

Tags and Filters

What is the meaning of the tags on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

The game's server browser reads these tags from SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.

Where does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY appear in BestRustServers.xyz lists and filters?

The BestRustServers.xyz lists that include SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY are: Rust servers with 2x gather rate and Best modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Server Details

What Rust version is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY on?

Rust network protocol 2634 and build 167398 on Linux is what SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY uses. Your game has to match the protocol to connect; Steam takes care of updating it.

How smooth is the performance on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

Over 48 hours, it averaged 231 server fps; the lowest was 207. The entity count reached 17,538, covering buildings, deployables and all other world objects. Memory use peaked at 4,301 MB. A climbing entity count and low fps are felt by players as lag.

How reliable is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY and is it online?

SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY is currently online. About 3 days 10 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 17 September 2026, BestRustServers.xyz saw it for the first time.

SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY location: where is it?

There is no region published by SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 203.16.163.142:27267 is its address.

Rules & Map

Which map is used on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

On SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY, the map is procedural, size 2,000 with seed 50000, generated by the game. On RustMaps, from this page, the same size and seed show the same map.

What are the settings and rules for SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

By its name, the gather rate is 2x on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. Vanilla is the label it uses: no changed rates, kits or rules—the game as shipped. VAC: on.

Wipe Schedule

SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY wipe schedule: what does it show?

As SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY's record holds too few wipes to confirm its schedule, its tag drives the prediction. Sunday 18 October at 15:36 UTC is when the next wipe is due. The current world has been running since 3 days 12 hours. Its tags list a wipe schedule of one week.

On SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY, what occurs on wipe day?

An average peak of 3 players was drawn by its recent wipes. 5 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes where it did not hold, half the peak was lost by day 3.

Connect

How can I connect to SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

To connect, type client.connect 203.16.163.142:27267 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^w,^v,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp40
Max players Slots: 40.
ts8
Group limit The game default is 8 per team.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167398
Build Build 167398.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code No region code listed.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules—the game as shipped.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Under Modded, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.