A Shockbyte x Discord Production Rust Server
203.16.163.21:27861 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 05:33 UTC 5d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
In the top 40% of all ranked servers, A Shockbyte x Discord Production Rust Server is #8,817 on player hours for the last seven days.
How many players are on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server: 0 players now, with 40 slots available. The average player count over the last seven days is 0, with a peak of 2. In the last 48 hours, 18:00 UTC saw the highest activity, with an average of 1 players.
Tags and Filters
What is the meaning of the tags on A Shockbyte x Discord Production Rust Server?
For A Shockbyte x Discord Production Rust Server, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): Slot count is 40; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain A Shockbyte x Discord Production Rust Server?
These BestRustServers.xyz lists include A Shockbyte x Discord Production Rust Server: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Information
What Rust version is A Shockbyte x Discord Production Rust Server on?
On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2634 and build 167781. Joining requires the same protocol; Steam updates your game for you.
Is the performance on A Shockbyte x Discord Production Rust Server smooth?
Over 48 hours, it averaged 93 server fps; the lowest was 1. The entity count reached 108,232, covering buildings, deployables and all other world objects. The maximum memory used was 4,410 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is A Shockbyte x Discord Production Rust Server and is it online?
A Shockbyte x Discord Production Rust Server is currently online. About 5 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 115 of 168 hours, 68% of the time. It was first seen by BestRustServers.xyz on 15 September 2026.
What is the location of A Shockbyte x Discord Production Rust Server?
No region is published by A Shockbyte x Discord Production Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 203.16.163.21:27861.
Rules & Map
Which map is used on A Shockbyte x Discord Production Rust Server?
Generated by the game, the map on A Shockbyte x Discord Production Rust Server is procedural, size 4,250, seed 781573423. The map can be viewed on RustMaps from this page, since size and seed fix it.
A Shockbyte x Discord Production Rust Server rules and settings: what are they?
No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC: on.
Wipe Schedule
On what schedule does A Shockbyte x Discord Production Rust Server wipe?
A Shockbyte x Discord Production Rust Server's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 5 days 16 hours.
What happens on wipe day on A Shockbyte x Discord Production Rust Server?
The average busiest point of its recent wipes was 2 players. 1 hours into the latest wipe, the crowd reached its peak.
Join Server
A Shockbyte x Discord Production Rust Server joining: how is it done?
Use the F1 console: client.connect 203.16.163.21:27861. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp40- Max players Slot count is 40.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Game build number: 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.