A Shockbyte x Discord Production Rust Server
203.16.163.5:21900 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 18:29 UTC 10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of A Shockbyte x Discord Production Rust Server?
In the top 30% of all ranked servers, A Shockbyte x Discord Production Rust Server is #6,534 on player hours for the last seven days.
How many players are on A Shockbyte x Discord Production Rust Server?
The current player count for A Shockbyte x Discord Production Rust Server is 0, out of 125 slots. The seven-day average player count stands at 0, and the highest point was 2.
Tags and Filters
How should the tags on A Shockbyte x Discord Production Rust Server be interpreted?
For A Shockbyte x Discord Production Rust Server, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp125 (Max players): Slots: 125; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain A Shockbyte x Discord Production Rust Server?
These BestRustServers.xyz lists include A Shockbyte x Discord Production Rust Server: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is A Shockbyte x Discord Production Rust Server on?
On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2634 and build 166652. Your game has to match the protocol to connect; Steam takes care of updating it.
A Shockbyte x Discord Production Rust Server performance: is it smooth?
For the past 48 hours, server fps averaged 97, never dropping below 53. Buildings, deployables and the rest of the world accounted for up to 67,750 entities. Memory use peaked at 3,651 MB. Players feel lag when fps is low and entity count climbs.
A Shockbyte x Discord Production Rust Server uptime and reliability: what are they?
At the moment, A Shockbyte x Discord Production Rust Server is up. The uptime it reports shows a restart roughly 10 days 10 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 14 September 2026.
Where can A Shockbyte x Discord Production Rust Server be found?
No region is given by A Shockbyte x Discord Production Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 203.16.163.5:21900 is its address.
Rules & Map
What is the map on A Shockbyte x Discord Production Rust Server?
A procedural map of size 3,500 and seed 50000 is what A Shockbyte x Discord Production Rust Server runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for A Shockbyte x Discord Production Rust Server?
The name A Shockbyte x Discord Production Rust Server carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC: off.
Wipe Schedule
When does A Shockbyte x Discord Production Rust Server wipe?
The record holds too few wipes for A Shockbyte x Discord Production Rust Server to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 10 days 12 hours.
What happens on wipe day on A Shockbyte x Discord Production Rust Server?
Across its recent wipes, the busiest point averaged 1 players. 1 hours into the latest wipe, the crowd reached its peak.
How to Join
How can I connect to A Shockbyte x Discord Production Rust Server?
Use the F1 console: client.connect 203.16.163.5:21900. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp125,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp125- Max players Slots: 125.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.