Drift Staging
203.16.163.8:27387 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 16:27 UTC 7h ago | – | – | – | 1 |
| Wed 14 Oct, 15:15 UTC 9h ago | – | – | – | 0 |
| Tue 13 Oct, 21:07 UTC 1d ago | – | – | – | 0 |
| Tue 13 Oct, 18:45 UTC 1d ago | – | – | – | 3 |
| Tue 13 Oct, 17:17 UTC 1d ago | – | – | – | 0 |
| Mon 12 Oct, 20:37 UTC 2d ago | – | – | – | 0 |
| Mon 5 Oct, 14:21 UTC 9d ago | 2 | halved by day 1 | 7.3 days | 0 |
| Sun 4 Oct, 15:18 UTC 10d ago | 2 | – | 1 days | 0 |
Similar servers
Quick answers
Player Count
What is the rank of Drift Staging?
Rank #8,044 over the last seven days in player hours: Drift Staging, inside the top 36% of ranked servers.
How many players are on Drift Staging?
Drift Staging: 0 players now, with 40 slots available. Averaged across the last seven days: 0 players, peaking at 5. The busiest time in the last 48 hours was 18:00 UTC, when the average player count was 3.
Tags & Lists
How should the tags on Drift Staging be interpreted?
For Drift Staging, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Drift Staging appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Drift Staging: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server Details
Drift Staging Rust version: which one?
Rust network protocol 2634 and build 167781 on Linux is what Drift Staging uses. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on Drift Staging?
Over 48 hours, it averaged 228 server fps; the lowest was 193. The entity count reached 24,334, covering buildings, deployables and all other world objects. Memory use peaked at 2,984 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of Drift Staging?
The server is online: Drift Staging. About 6 hours ago is when it last restarted, based on its uptime. It was up 86% of the time over the last 7 full days, 144 of 168 hours. The first time BestRustServers.xyz saw it was on 4 October 2026.
Where can Drift Staging be found?
There is no region published by Drift Staging. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 203.16.163.8:27387 is its address.
Rules & Map
Drift Staging map: which one is it?
Generated by the game, the map on Drift Staging is procedural, size 3,500, seed 50000. On RustMaps, from this page, the same size and seed show the same map. Map: Custom Map.
What are the settings and rules for Drift Staging?
A gather rate is not given in the name Drift Staging. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC: on.
Wipe Information
Drift Staging wipe schedule: what does it show?
Every few hours Drift Staging makes a new world, so no wipe schedule exists and none of those resets is a wipe.
Join Server
Drift Staging joining: how is it done?
Enter client.connect 203.16.163.8:27387 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp40- Max players Slots: 40.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.