OW Mad Science: Events server
204.191.220.196:28115 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 6h. The force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 21d 6hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:13 UTCFW 13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of OW Mad Science: Events server?
Rank #6,513 over the last seven days in player hours: OW Mad Science: Events server, inside the top 29% of ranked servers.
What is the player count on OW Mad Science: Events server?
OW Mad Science: Events server: 0 players now, with 100 slots available. The average player count over the last seven days is 0, with a peak of 2.
Server Tags
How should the tags on OW Mad Science: Events server be interpreted?
For OW Mad Science: Events server, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166494 (Build): Running build 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does OW Mad Science: Events server appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include OW Mad Science: Events server: Best modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is OW Mad Science: Events server on?
Rust network protocol 2634 and build 166494 on Linux is what OW Mad Science: Events server uses. Your game has to match the protocol to connect; Steam takes care of updating it.
OW Mad Science: Events server performance: is it smooth?
Its average server fps over the last 48 hours was 124, with a low of 55. The entity count reached 67,494, covering buildings, deployables and all other world objects. The maximum memory used was 3,596 MB. A climbing entity count and low fps are felt by players as lag.
OW Mad Science: Events server uptime and reliability: what are they?
The server is online: OW Mad Science: Events server. About 13 days 15 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
OW Mad Science: Events server location: where is it?
No region is published by OW Mad Science: Events server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 204.191.220.196:28115.
Rules & Map
Which map is used on OW Mad Science: Events server?
On OW Mad Science: Events server, the map is procedural, size 3,400 with seed 1648840555, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for OW Mad Science: Events server?
A gather rate is not given in the name OW Mad Science: Events server. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. In its own words, it is vanilla: no changed rates, kits or rules—the game as shipped. VAC protection is on.
Wipe Schedule
On what schedule does OW Mad Science: Events server wipe?
Once a month OW Mad Science: Events server wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been running since 13 days 17 hours.
On OW Mad Science: Events server, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
Join Server
What is the process to join OW Mad Science: Events server?
Use the F1 console: client.connect 204.191.220.196:28115. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://www.obsidianworlds.com/rust/ is its website.
Server tags
Published as mp100,ptrak,$r?,v2634,^v,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp100- Max players Slots: 100.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166494- Build Running build 166494.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.