Skip to the content
BestRustServers.xyz

43,632 players on 11,512 servers

Online #15,880

Halo Test

205.209.120.235:28080 checked 9m ago

moddedoxide

Players

Now0/50
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average
83/300
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average
91/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average
18/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average
4/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average
21/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average
7/200

Quick answers

from the figures on this page

Player Numbers

Where does Halo Test sit in the rankings?

Over the last seven days, Halo Test ranks #15,880 in player hours, which is in the top 72% of ranked servers.

How many players are on Halo Test?

0 of 50 slots are filled on Halo Test at the moment. Averaged across the last seven days: 0 players.

Tags & Lists

How should the tags on Halo Test be interpreted?

Read by the game's server browser, the tags Halo Test publishes are: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2632 (Protocol): Your game must be on protocol 2632 to connect; cs160450 (Build): Running build 160450; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

Where does Halo Test appear in BestRustServers.xyz lists and filters?

The BestRustServers.xyz lists that include Halo Test are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server Overview

Halo Test Rust version: which one?

On Windows, Halo Test runs Rust network protocol 2632 and build 160450. Steam updates your game automatically, but it needs to match the protocol to join.

Halo Test performance: is it smooth?

Its average server fps over the last 48 hours was 155, with a low of 109. It held up to 66,862 entities: everything from buildings to deployables in the world. At its highest, memory usage was 5,176 MB. A climbing entity count and low fps are felt by players as lag.

How reliable is Halo Test and is it online?

Halo Test is currently online. According to its reported uptime, the last restart was about 21 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.

What is the location of Halo Test?

No region is published by Halo Test. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 205.209.120.235:28080 is its address.

Rules & Map

Which map is used on Halo Test?

On Halo Test, the map is procedural, size 3,500 with seed 664382915, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.

What rules and configuration does Halo Test have?

A gather rate is not given in the name Halo Test. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. VAC protection is on.

Wipe Information

Halo Test wipe schedule: what does it show?

Too few wipes are on record for Halo Test to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 69 days 11 hours.

Join Server

Halo Test joining: how is it done?

Use the F1 console: client.connect 205.209.120.235:28080. Launch Rust on this page does the same by opening Rust through Steam and connecting.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs160450,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players Slots: 50.
ts8
Group limit Default team size: 8.
v2632
Protocol Your game must be on protocol 2632 to connect.
cs160450
Build Running build 160450.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code missing.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.