OvrDaLvlGaming
207.255.80.221:28018 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.3 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 06:46 UTC 9d ago | 1 | – | running | 0 |
| Sun 4 Oct, 00:40 UTC 9d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of OvrDaLvlGaming?
Over the last seven days, OvrDaLvlGaming ranks #7,415 in player hours, which is in the top 33% of ranked servers.
Is OvrDaLvlGaming busy?
The current player count for OvrDaLvlGaming is 0, out of 100 slots. The average player count over the last seven days is 0, with a peak of 1. In the last 48 hours, 21:00 UTC saw the highest activity, with an average of 1 players.
Tags and Filters
How should the tags on OvrDaLvlGaming be interpreted?
The game's server browser reads these tags from OvrDaLvlGaming: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Slots: 100; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167584 (Build): Running build 167584; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Carbon provides the plugin framework here. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does OvrDaLvlGaming appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include OvrDaLvlGaming: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is OvrDaLvlGaming on?
On Windows, OvrDaLvlGaming runs Rust network protocol 2634 and build 167584. Your game has to match the protocol to connect; Steam takes care of updating it.
OvrDaLvlGaming performance: is it smooth?
Over 48 hours, it averaged 237 server fps; the lowest was 228. It held up to 28,481 entities: everything from buildings to deployables in the world. At its highest, memory usage was 2,647 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of OvrDaLvlGaming?
At the moment, OvrDaLvlGaming is up. About 29 hours ago is when it last restarted, based on its uptime. It was up 88% of the time over the last 7 full days, 147 of 168 hours. On 1 October 2026, BestRustServers.xyz saw it for the first time.
OvrDaLvlGaming location: where is it?
No region is given by OvrDaLvlGaming. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 207.255.80.221:28018 is its address.
Settings & Map
What is the map on OvrDaLvlGaming?
On OvrDaLvlGaming, the map is procedural, size 2,500 with seed 1337, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. Called Custom Map on the map list.
What are the settings and rules for OvrDaLvlGaming?
A gather rate is not given in the name OvrDaLvlGaming. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Carbon. VAC protection is on.
Wipe Information
On what schedule does OvrDaLvlGaming wipe?
Too few wipes are on record for OvrDaLvlGaming to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 9 days 13 hours.
What happens on wipe day on OvrDaLvlGaming?
An average peak of 1 players was drawn by its recent wipes. 12 hours after the latest wipe, the crowd hit its peak.
Join Server
What is the process to join OvrDaLvlGaming?
To connect, type client.connect 207.255.80.221:28018 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^z,^y
Game
gmvanilla- Game mode Survival, vanilla style.
mp100- Max players Slots: 100.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167584- Build Running build 167584.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.