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BestRustServers.xyz

56,435 players on 11,628 servers

Online #777

[NA] Raid Simulator 2.0 (Raidsim)

208.52.152.39:28014 checked 6m ago

moddedoxide

Players

Now21/150
Peak, 48 hours63
7-day average19
7-day peak63
AveragePeak
02040608023:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

025507510023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 04:00 UTC 18h ago – – – 63
Mon 12 Oct, 04:01 UTC 1d ago – – – 52
Sun 11 Oct, 04:01 UTC 2d ago – – – 26
Sat 10 Oct, 08:32 UTC 3d ago – – – 19
Sat 10 Oct, 04:00 UTC 3d ago – – – 26
Fri 9 Oct, 04:01 UTC 4d ago – – – 13
Thu 8 Oct, 04:00 UTC 5d ago – – – 16
Wed 7 Oct, 04:00 UTC 6d ago – – – 14
Tue 6 Oct, 14:23 UTC 7d ago – – – 3
Tue 6 Oct, 11:00 UTC 7d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
UKN.GG - US Training Grounds - MainNA · groups of 500+ · 24 on average
0/250
UKN.GG - US Training Grounds - Medium IIINA · groups of 500+ · 6 on average
7/150
4/200
4/100
1/250
0/50

Quick answers

from the figures on this page

Population

Where does [NA] Raid Simulator 2.0 (Raidsim) sit in the rankings?

Rank #777 over the last seven days in player hours: [NA] Raid Simulator 2.0 (Raidsim), inside the top 3% of ranked servers.

What is the player count on [NA] Raid Simulator 2.0 (Raidsim)?

[NA] Raid Simulator 2.0 (Raidsim): 21 players now, with 150 slots available. The average player count over the last seven days is 19, with a peak of 63. In the last 48 hours, 03:00 UTC saw the highest activity, with an average of 54 players.

Server Tags

[NA] Raid Simulator 2.0 (Raidsim) tags: what do they indicate?

The game's server browser reads these tags from [NA] Raid Simulator 2.0 (Raidsim): gmrust (Game mode): Survival as standard in Rust; mp150 (Max players): The server has 150 slots; ts100 (Group limit): 100 is the largest team allowed; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^e (Minigames): Minigame server: arenas, Bedwars, parkour and more; ^d (Combat training): Practice aim and PvP with all loot supplied; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

Where does [NA] Raid Simulator 2.0 (Raidsim) appear in BestRustServers.xyz lists and filters?

The BestRustServers.xyz lists that include [NA] Raid Simulator 2.0 (Raidsim) are: Best modded Rust servers, Best Rust combat training servers and North American Rust servers. On the server list, the filters that bring it up are: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 10+ on average.

Server Information

[NA] Raid Simulator 2.0 (Raidsim) Rust version: which one?

On Linux, [NA] Raid Simulator 2.0 (Raidsim) runs Rust network protocol 2634 and build 167398. Steam updates your game automatically, but it needs to match the protocol to join.

[NA] Raid Simulator 2.0 (Raidsim) performance: is it smooth?

For the past 48 hours, server fps averaged 100, never dropping below 100. It held up to 243,704 entities: everything from buildings to deployables in the world. Memory use peaked at 3,692 MB. Players feel lag when fps is low and entity count climbs.

[NA] Raid Simulator 2.0 (Raidsim) uptime and reliability: what are they?

At the moment, [NA] Raid Simulator 2.0 (Raidsim) is up. The uptime it reports shows a restart roughly 17 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.

What is the location of [NA] Raid Simulator 2.0 (Raidsim)?

Without a region tag, [NA] Raid Simulator 2.0 (Raidsim)'s name points to North America. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 208.52.152.39:28014 is its address.

Settings & Map

What is the map on [NA] Raid Simulator 2.0 (Raidsim)?

On [NA] Raid Simulator 2.0 (Raidsim), the map is procedural, size 4,096 with seed 1337, generated by the game. On RustMaps, from this page, the same size and seed show the same map. Called discord.gg/raidsim on the map list.

[NA] Raid Simulator 2.0 (Raidsim) rules and settings: what are they?

The name [NA] Raid Simulator 2.0 (Raidsim) carries no gather multiplier. Up to 100 players per group. It runs minigames & battle royale, arenas and parkour, Bedwars and battle royale. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. The server has VAC on.

Wipe Cycle

On what schedule does [NA] Raid Simulator 2.0 (Raidsim) wipe?

[NA] Raid Simulator 2.0 (Raidsim) keeps no wipe schedule because it replaces the world every few hours; a reset of that kind does not count as a wipe.

How to Join

How can I connect to [NA] Raid Simulator 2.0 (Raidsim)?

Enter client.connect 208.52.152.39:28014 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://raidsimulator.com.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^e,^d,gmrust,cs167398,ts100,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp150
Max players The server has 150 slots.
ts100
Group limit 100 is the largest team allowed.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167398
Build Build 167398.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code missing.

Gameplay

^e
Minigames Minigame server: arenas, Bedwars, parkour and more.
^d
Combat training Practice aim and PvP with all loot supplied.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.