osmium dev p6c-oxide (local)
208.88.69.27:28740 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1.7 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 16:28 UTC 5d ago | 0 | – | running | 0 |
| Thu 8 Oct, 00:45 UTC 7d ago | 0 | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does osmium dev p6c-oxide (local) sit in the rankings?
Rank #15,894 over the last seven days in player hours: osmium dev p6c-oxide (local), inside the top 72% of ranked servers.
Is osmium dev p6c-oxide (local) busy?
At this moment, osmium dev p6c-oxide (local) is offline, with the last sighting 5 days 13 hours ago. The seven-day average player count stands at 0.
Tags and Filters
What is the meaning of the tags on osmium dev p6c-oxide (local)?
Read by the game's server browser, the tags osmium dev p6c-oxide (local) publishes are: gmrust (Game mode): Survival as standard in Rust; mp4 (Max players): Slots: 4; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167058 (Build): Build 167058; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
osmium dev p6c-oxide (local) in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include osmium dev p6c-oxide (local) are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Information
osmium dev p6c-oxide (local) Rust version: which one?
Rust network protocol 2634 and build 167058 on Linux is what osmium dev p6c-oxide (local) uses. Your game has to match the protocol to connect; Steam takes care of updating it.
osmium dev p6c-oxide (local) uptime and reliability: what are they?
Offline now for osmium dev p6c-oxide (local), last seen 5 days 13 hours ago. Over the past 6 full days, it was online 1 of 144 hours, 1% of the time. On 8 October 2026, BestRustServers.xyz saw it for the first time.
osmium dev p6c-oxide (local) location: where is it?
No region is published by osmium dev p6c-oxide (local). BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 208.88.69.27:28740 is its address.
Rules & Map
Which map is used on osmium dev p6c-oxide (local)?
A procedural map is what osmium dev p6c-oxide (local) runs, generated by the game.
osmium dev p6c-oxide (local) rules and settings: what are they?
No gather rate appears in the name of osmium dev p6c-oxide (local). The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC: on.
Wipe Schedule
osmium dev p6c-oxide (local) wipe schedule: what does it show?
osmium dev p6c-oxide (local)'s wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 5 days 13 hours.
What happens on wipe day on osmium dev p6c-oxide (local)?
Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
How to Join
osmium dev p6c-oxide (local) joining: how is it done?
Enter client.connect 208.88.69.27:28740 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp4- Max players Slots: 4.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167058- Build Build 167058.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.