osmium dev pc1 (local)
208.88.69.27:28870 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1.7 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 02:49 UTC 4d ago | 0 | – | running | 0 |
| Thu 8 Oct, 11:12 UTC 5d ago | 0 | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does osmium dev pc1 (local) sit in the rankings?
In the top 71% of all ranked servers, osmium dev pc1 (local) is #15,960 on player hours for the last seven days.
What is the player count on osmium dev pc1 (local)?
osmium dev pc1 (local) is not online at the moment; its last appearance was 4 days 4 hours ago. The seven-day average player count stands at 0.
Tags and Filters
How should the tags on osmium dev pc1 (local) be interpreted?
The game's server browser reads these tags from osmium dev pc1 (local): gmrust (Game mode): Survival as standard in Rust; mp4 (Max players): The server has 4 slots; ts8 (Group limit): The game default is 8 per team; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs167519 (Build): Build 167519; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain osmium dev pc1 (local)?
The BestRustServers.xyz lists that include osmium dev pc1 (local) are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Details
What Rust version is osmium dev pc1 (local) on?
On Linux, osmium dev pc1 (local) runs Rust network protocol 2635 and build 167519. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of osmium dev pc1 (local)?
Last seen 4 days 4 hours ago, osmium dev pc1 (local) is currently offline. It was up 1% of the time over the last 5 full days, 1 of 120 hours. The first time BestRustServers.xyz saw it was on 8 October 2026.
osmium dev pc1 (local) location: where is it?
No region is given by osmium dev pc1 (local). BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 208.88.69.27:28870.
Settings & Map
osmium dev pc1 (local) map: which one is it?
Generated by the game, the map on osmium dev pc1 (local) is procedural.
What rules and configuration does osmium dev pc1 (local) have?
No gather rate appears in the name of osmium dev pc1 (local). No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC: on.
Wipe Information
When does osmium dev pc1 (local) wipe?
Too few wipes are on record for osmium dev pc1 (local) to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 4 days 4 hours.
What happens on wipe day on osmium dev pc1 (local)?
Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Connect
osmium dev pc1 (local) joining: how is it done?
Enter client.connect 208.88.69.27:28870 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp4,ptrak,$r?,v2635,gmrust,cs167519,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp4- Max players The server has 4 slots.
ts8- Group limit The game default is 8 per team.
v2635- Protocol Your game must be on protocol 2635 to connect.
cs167519- Build Build 167519.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.