osmium dev w17-dev (local)
208.88.69.27:28904 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 24 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 24, 0 hours in, with 6 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 11:05 UTC 6d ago | 24 +6 queue | – | running | 24 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
osmium dev w17-dev (local) ranking: what position does it hold?
In the top 32% of all ranked servers, osmium dev w17-dev (local) is #7,058 on player hours for the last seven days.
What is the player count on osmium dev w17-dev (local)?
At this moment, osmium dev w17-dev (local) is offline, with the last sighting 5 days 22 hours ago. Averaged across the last seven days: 6 players, peaking at 24.
Tags & Lists
osmium dev w17-dev (local) tags: what do they indicate?
For osmium dev w17-dev (local), the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167231 (Build): Running build 167231; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
osmium dev w17-dev (local) in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include osmium dev w17-dev (local) are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Details
osmium dev w17-dev (local) Rust version: which one?
Rust network protocol 2634 and build 167231 on Linux is what osmium dev w17-dev (local) uses. Steam updates your game automatically, but it needs to match the protocol to join.
How reliable is osmium dev w17-dev (local) and is it online?
Offline now for osmium dev w17-dev (local), last seen 5 days 22 hours ago. It was up 0% of the time over the last 5 full days, 0 of 120 hours. It was first seen by BestRustServers.xyz on 8 October 2026.
Where can osmium dev w17-dev (local) be found?
No region is given by osmium dev w17-dev (local). BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 208.88.69.27:28904.
Rules & Map
osmium dev w17-dev (local) map: which one is it?
Generated by the game, the map on osmium dev w17-dev (local) is procedural.
osmium dev w17-dev (local) rules and settings: what are they?
The name osmium dev w17-dev (local) carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC protection is off.
Wipe Information
On what schedule does osmium dev w17-dev (local) wipe?
Too few wipes are on record for osmium dev w17-dev (local) to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 6 days.
On osmium dev w17-dev (local), what occurs on wipe day?
An average peak of 24 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd peaked and 6 more waited in the queue.
How to Join
What is the process to join osmium dev w17-dev (local)?
Enter client.connect 208.88.69.27:28904 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp4- Max players The server has 4 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167231- Build Running build 167231.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.