KILLING ME RUST
210.131.209.245:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 4.3 days between real wipes
- wipe-day peak
- 8 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 45 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 18:39 UTC 7d ago | 8 | – | running | 6 |
| Fri 2 Oct, 11:08 UTC 11d ago | 9 | held half | 4.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
KILLING ME RUST ranking: what position does it hold?
In the top 9% of all ranked servers, KILLING ME RUST is #1,967 on player hours for the last seven days.
Is KILLING ME RUST busy?
1 of 50 slots are filled on KILLING ME RUST at the moment. The average player count over the last seven days is 3, with a peak of 8. Over the last 48 hours, the peak hour was 13:00 UTC, averaging 8 players.
Server Tags
How should the tags on KILLING ME RUST be interpreted?
For KILLING ME RUST, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Running build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does KILLING ME RUST appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include KILLING ME RUST are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is KILLING ME RUST on?
Rust network protocol 2634 and build 166652 on Linux is what KILLING ME RUST uses. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on KILLING ME RUST smooth?
Its average server fps over the last 48 hours was 90, with a low of 18. It held up to 131,042 entities: everything from buildings to deployables in the world. Memory use peaked at 4,227 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is KILLING ME RUST and is it online?
KILLING ME RUST is currently online. The uptime it reports shows a restart roughly 3 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
KILLING ME RUST location: where is it?
No region is given by KILLING ME RUST. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 210.131.209.245:28015 is its address.
Rules and Settings
Which map is used on KILLING ME RUST?
On KILLING ME RUST, the map is procedural, size 4,600 with seed 6673174, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does KILLING ME RUST have?
The name KILLING ME RUST carries no gather multiplier. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. The server has VAC on.
Wipe Information
KILLING ME RUST wipe schedule: what does it show?
Too few wipes are on record for KILLING ME RUST to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 7 days 9 hours.
What happens on wipe day on KILLING ME RUST?
An average peak of 8 players was drawn by its recent wipes. 45 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.
Connect
What is the process to join KILLING ME RUST?
Enter client.connect 210.131.209.245:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players Slots: 50.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Running build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.